Smoke and smash
Smash Journeyman
Math will camp the ledges. Fox will use lasers to counter. Marth can then counter by spacing different lengths from the edge they ae camping near. The marth may even hold position at 2/5 the boards length distance away from said ledge, even threatening your side of mid stage. This is used to put pressure back on the lasering fox. The only area this leaves fox to shoot lasers from is the farthest point near the opposite ledge, but marth position will be allowing him to easily advance right up in fox's face with one wavedash. Once your in this position, marth has you near the edge once more, putting him again in a favorable position, as he will begin to approach you near the ledge.
Is it better to try and avoid this situation altogether? By meeting marth mid field? Do Jman lasers solve this?
Which character is better (generally) close to a ledge? In what ways must each character operate in order to play their best edge game (edge game philosophy). This includes spacing, choice of moves, movement, positioning.
How easily can an edge situation be reversed for both fox and marth?
What are the counter, counter strategies to prevent a reversal of pressure on yourself?
Questions are to be answered if the match is on fd.
Is it better to try and avoid this situation altogether? By meeting marth mid field? Do Jman lasers solve this?
Which character is better (generally) close to a ledge? In what ways must each character operate in order to play their best edge game (edge game philosophy). This includes spacing, choice of moves, movement, positioning.
How easily can an edge situation be reversed for both fox and marth?
What are the counter, counter strategies to prevent a reversal of pressure on yourself?
Questions are to be answered if the match is on fd.