Stages
- since Project M made their own unique final D, I'd really like to see what amazingness they can do for battlefield.
- I'd like to see more viable transformation/ large stages as well as stages that deviate from the standard platform layout and floor layout.
characters
- Ganon: I've been thinking after reading through the tier list thread, and alot of people think he needs help so here's what i've devised
* Wizard foot tanks through weaker projectiles like arrows, fireballs, etc. should at least clank with charge shots, aura balls. aurabombs, explosives and shadow ball would beat it though.
* just for styling more than actual help, The last 1/4th of Ganon's Uair should spike, the part where his foot is coming down. It would make sense really, and it'd give him a stylish jecht-shot esque kill move.
* another option out of the sideB, holding A would smother them in darkness and then serve as a weak launcher (this could be done in the air if the person didn't want to ganoncide
-Olimar
*just a tad more grab range on the blue pikmin, heck maybe even make it tether grab range/ recovery length to make it a real difference
* red and yellow need a bit more to differentiate them in my opinion. maybe i just haven't been playing enough to really pick up on the nuances but I haven't really spotted anything yet.
* can i pretty please call my pikmin back after a certain point if i side smash them off stage? ;-;
-C. Falcon
*i remember in one version C falcon could use the b reversal 5 TIMES in a row before he finally released it. can we have that back?
-DeDeDe: many were disappointed that you couldn't meteor with Fsmash offstage any more, I'm torn between asking for this back and leaving as is with a slight power buff. because on stage, really when are you EVER gonna hit with that thing? but off stage if you do hit with it, meteor or not their pretty much dead...
* I personally think the king could make good use of his old multihit Uair.
* either a quicker dtilt or a new useful one
* more uses for dthrow, or maybe just bring back the chaingrab? i don't know how bad it was in vbrawl, but i think some changes could be made to make it fair, or at least make it easier to DI out of. seriously it's not like there aren't other characters with chain grabs.
*ability to absorb waddle dees/doos and spit them as stars would be much appreciated.