- Joined
- Apr 8, 2018
- Messages
- 11,702
- Switch FC
- SW-3204-0809-5605
Just as the title says; come up with new Conditions for Spirit Battles. I’ll start:
Fighter
Fighter
- The enemy favors special moves at high damage
- The enemy tends to avoid conflict at high damage
- The enemy gains the [ITEM] at high damage
- The enemy briefly falls asleep at high damage
- The enemy falls asleep after eating
- Friendly Assist Trophies appear (Assist Trophy characters help out the player)
- Berserk Assist Trophies appear (Assist Trophy characters attack every fighter indiscriminately)
- Wild Pokémon appear (Pokémon appear and attack every fighter indiscriminately)
- Friendly Pokémon appear (Pokémon appear and help out the player)
- Opposing Pokémon appear (Pokémon appear and help out the enemy)
- The floor is spiky (spikes cover the floor)
- The floor is slippery (glass covers the floor)
- A sleep-inducing gas covers the stage (A gas appears and the player falls asleep within 35 seconds)
- A Deku Nut will fall from the sky