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Chase/gimp or ledgehog/guard?

Nintendevil

Smash Ace
Joined
Oct 27, 2007
Messages
910
Location
I'm still trying to figure that out...
Often with Marths poor recovery and almost par jumps, I can't find Gimping off the edge so easy. His bair is good, but once the others return, your only option is to ledge jump, fast fall into something. AS a ROB main i expect more and I'm not a an of waiting on the stage.
 

GPEternity

Smash Journeyman
Joined
Jul 31, 2008
Messages
271
Location
Bay Area, CA
For most characters i try to launch them off horizontally and jump out with an fair or nair and their only choice is really to take the hit and possibly get gimped, use something that outranges or out prioritizes the fair, which not many chars have, or airdodge. and if they airdodge i double jump into a second fair and recover back to the edge with a quick up b. worked for me so far, although some chars can survive the fair due to wtfrecoveries or they jump away from it but i can usually still make it back to the edge before them.
 

crazn137

Smash Journeyman
Joined
May 3, 2008
Messages
441
Location
Chicago, IL
Really, its all about waiting for our opponent to get into the outermost limits of Marth's range. By "outermost limits" I don't mean tipper range. I mean the farthest out Marth can go while still being able to recover to the stage. Its all about jumping off the stage, tipping a fair, using your double jump, and doing DS back up to the stage. Of course, thats not all I do to gimp. There's the ledge dropped bairs and such, but going out far with fair is my main gimping tool.

Your main issue with gimping is definately going to be surviving. At first, you'll probably going to kill yourself ALOT. I know I did. Every other time I went out to gimp, I'd end up losing a stock. Learning the boundaries of Marth's recovery will be a problem, but that fixes itself over time. The more time you spend off the stage, the better feel you'll get for surviving.
 

IDK

Smash Lord
Joined
Mar 28, 2008
Messages
1,708
Location
Yo Couch
at low percents a good gimp is to run off the edge and fair, then jump and fair again, immediately DI back, and recover with upb. also, learn to spike, and multiple ways to stagespike (upsmash, upb, bair, counter for ike's upb... etc.)
 

Nibbity

Smash Journeyman
Joined
May 20, 2008
Messages
368
Location
Connecticut
it's definitely easy to gimp once used to it. Ivysaur, Olimar, Ike, ZSS, and other characters I'm too lazy to list will easily fall to their deaths with the technique bigmack just stated above me. Also, a good jump and spike after an f throw would kill pretty much anyone, but it's a lot harder to do than the two fairs.
 

IDK

Smash Lord
Joined
Mar 28, 2008
Messages
1,708
Location
Yo Couch
works on almost the whole melee cast. ie: link, marth, even luigi, etc... just not like peach, DK (amazing horizontal), and samus who can bomb jump. however pretty much everyone from the brawl only cast has broken recovery compared to melee. not completely... but yeah. marth has one of the best edgeguarding games out there if you're good.
 

GHNeko

Sega Stockholm Syndrome.
Joined
Aug 13, 2007
Messages
20,009
Location
テキサス、アメリカ
NNID
GHNeko
My problem is that I either fight people with "broken" recoveries, or I simply miss by a pixel. I fall short on range so many times its depressing. What I've been practicing recently is, "1 hit off the Dancing Blade > ditlt > fall of stage > double jump > bair" and on stages such as BF and FD, that's a stage spike. And if they start to recovery, I fall of the ledge, hit them with a single dancing blade, and sweet spot with dolphin slash.

The main problem with the stage spiking "combo" is that there is enough lag between the Dancing blade and dtilt to let people shield sometimes.
 

Buckles

Smash Rookie
Joined
Jul 29, 2008
Messages
1
I have no trouble edge-guarding on Smashville/Battlefield, fair spam is really the way to go. FD is different, as there is more room off the stage and the ledges are hellish. Nair works too, as it often sends them backwards, and can get the ballsy airdodgers expecting a bair.
 
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