Yeagerzard
Smash Rookie
Charizard seems to a character that is meant to punish his opponents with powerful hits and devastating throws. The only thing he lacks is the speed and recovery thing to combat much faster combo heavy characters.
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I seem to have a thing for Pokemon capable of controlling themselves in the air. My main's Sceptile who can suspend himself, and I also like Gardevoir who can double jump.I'm going to play only Charizard when I get Pokken, his playstyle looks fun to me and he's my favorite Pokemon, so it's a win-win.
I dunno. From my Labbing, Cr.Light seems pretty meh. St.Light1 at least can be cancelled, so you can do things like St.Light1 xxxx Inferno on shield seems difficult to punish, if not impossible.light crouch attack which is surprisingly fast.
I can confirm that a very patient playstyle works really well with Charizard, taking advantage of his long range (particularly in duel). Refrain from using his approach moves like stomp (air+x) and Fire Punch except as a hard read or punish, and bait stuff with his flying.I think there's a lot of potential to be found in playing mid-range/kinda campy with the chargeable air projectiles. Not many are equipped with anti-airs that either reach that high or last long enough to hit Charizard out of his extended glide (the only ones off the top of my head I can think of is Weavile's Burst Attack and Chandelure's Flame Burst)
Is it actual flight as in hovering after a jump, or his "Flight Stance" where he's technically grounded and has access to moves like Air Slash?Stuff while messing around; Forward A, Back A can be cancelled before the animation of the attack begins by pressing R. That puts you in Flight Mode. I'm sure this will allow for very interesting mix-ups. For example, cancelling the Fire Punch at the end of the Y.Y.Y Poké Combo. Y and X in the air can also lead into combo's. You can also land from flight after cancelling one of those A moves and reset to neutral or bait options.
Flight Stance.Is it actual flight as in hovering after a jump, or his "Flight Stance" where he's technically grounded and has access to moves like Air Slash?
Also, Charizard's high stance makes him resist grabs.
So he is Zangief, with wing.Charizard seems to a character that is meant to punish his opponents with powerful hits and devastating throws. The only thing he lacks is the speed and recovery thing to combat much faster combo heavy characters.