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40 +/- characters.if the 64 could do it with no lag, why couldnt a far superior system do it?? i dont think there would be any lag, and they should bring this back cuz its the little details that seperate the good games from the great games. not sayin it would make or break brawl, but it wouldnt hurt
All true, but the Wii should be built to handle it, but then again that doesnt mean it is....40 +/- characters.
High rendered models.
4 character slots.
It might cause some lag. =p
But mostly, I just really like the pictures far better than the models, but I guess that's just me. o.<
Mini-stage? I think that would be a bit much for picking characters but if it were an option, I guess it would be a fun thing to doWhat I would actually like to see is to run a "mini-stage" in the player's character frame. As in, the in-game models, fully controllable. First of all, it would be practical; new players could try out the characters without starting a match, and players would have something to do while other people picked their characters. Second, it would require less memory than running a full game, and the system should have no problem running it.
You forgot that N64 took cartridges instead of CDs.40 +/- characters.
High rendered models.
4 character slots.
It might cause some lag. =p
But mostly, I just really like the pictures far better than the models, but I guess that's just me. o.<
About 2-3x The Content in Brawl then..Ya, Wii DVDs have around 16 times more space than the biggest N64 games and over 5 times as much as GCN discs.
The comparison is the LOADING!Ya, Wii DVDs have around 16 times more space than the biggest N64 games and over 5 times as much as GCN discs.