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Chaingrabs, infinites, 0-stock combos, etc.

BigRick

Smash Master
Joined
Apr 9, 2006
Messages
3,156
Location
Montreal, Canada AKA Real City brrrrrrrrapp!
Even though the devs work really hard to keep em out of their games, those kind of tactics always find a way through.

SSB64 had butt kicking 0-stock combos.
Melee brought in the chaingrabs.

Do you think that Brawl will have that kind of tactic?

When I get the game, that's like one of the first things I will be looking for hehe.
 

Salaad

Smash Ace
Joined
Jun 25, 2007
Messages
936
Location
Irvine, CA
When I get the game I'm gonna unlock all the characters. (Not true.) But I'm gonna unlock some. xD
 

_Phloat_

Smash Champion
Joined
Dec 1, 2006
Messages
2,953
Location
Tennessee V_V
I think that there will be more combos and less chaingrabbing, that is just how I feel because they are going to the ssb style of drill kicks it looks, and I think that chaingrabbing is the kind of thing that they are gonna just kill

Just a random guess, but I find myself right a lot, heheh
 

Diggabob

Smash Rookie
Joined
Jun 26, 2007
Messages
23
it think it will be very simmilar to melee, but actualy i dont care if there are some 0 stock combos and chaingrabbing or if there are none of those kinda unfair moves.....

we'll see
 

greenblob

Smash Lord
Joined
May 17, 2006
Messages
1,632
Location
SF Bay Area
Insane combos are a must.

0-D combos should exist to a certain degree--they really punish mistakes, which is a good thing. But I agree that most, if not all, of these combos should involve some tricky DI-reading.
 
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