bobson
Smash Lord
- Joined
- Jul 28, 2008
- Messages
- 1,674
But does that disqualify him from being allowed to question the validity in casual play? I think it makes for an interesting debate, set apart from the usual competitive debates here. Taking into account that "honor" usually exists in casual play, are some tactics used in competitive play forbidden?Bobson, unfortunately the OP did not lurk for 6 months before joining. As such, he bothered to make a thread regarding the validity of chain throws, showing that he does not understand that this forum is for competitive smashers.
It's usually around 50% in my games. I don't deal with chaingrabbers much, though, so I don't know the average amount.A chain throw is what, 30%?
Fthrow to dancing blade has less potential to drain the fun out of a match, though. It's only two moves, and won't usually keep going irrevocably until you're at the end of the stage to be edgeguarded as chaingrabs do. Plus, on stages with walkoff edges, (which are allowed in casual play) it can easily mean a stock loss if you get grabbed.Marth's fthrow to dancing blade is 25% easy, and that's a legitimate combo. No one should be complaining about chain throws, unless you want to say that something as simple as a combo is cheap. Where does it end? Even in casual play, some lines have to be drawn; chain throwing is on the fair side of this line.
Of the "cheapness" criteria I listed before, draining the fun each player is having is the main distinction of whether a move is cheap or not. "Cheapness" of moves changes for each individual player, but I'd estimate that the majority of casual players get irritated by it.