SinkingHigher
Smash Lord
Hey.
For about a month I've been trying to figure something out. When you grab an opponent who is smaller than you and let them escape, theoretically they should always jump-release away from you.
Yet when I do it to lucas, sometimes he does and sometimes he doesn't. Samus and Ganondorf exhibit similar properties.
So clearly this has nothing to do with size.
I believe it has something to do with timing the pummels.
I have no one to test this on, but if you can time it so that, say, Lucas simply slides away, you can chain-grab him with Sheik (I believe) EXACTLY like K. Dedede.
Is anyone willing to help me test this out? I used to believe that tilting the joystick up or down would somehow influence their motion. So far I think that pummeling continuously IMMEDIATELY after grabbing makes them jump, where as waiting until the last second to do it makes them slide.
I think this could be a huge step for many characters meta-games if it turns out that many characters can do this. No more Ban IC, Ban Dedede...
For about a month I've been trying to figure something out. When you grab an opponent who is smaller than you and let them escape, theoretically they should always jump-release away from you.
Yet when I do it to lucas, sometimes he does and sometimes he doesn't. Samus and Ganondorf exhibit similar properties.
So clearly this has nothing to do with size.
I believe it has something to do with timing the pummels.
I have no one to test this on, but if you can time it so that, say, Lucas simply slides away, you can chain-grab him with Sheik (I believe) EXACTLY like K. Dedede.
Is anyone willing to help me test this out? I used to believe that tilting the joystick up or down would somehow influence their motion. So far I think that pummeling continuously IMMEDIATELY after grabbing makes them jump, where as waiting until the last second to do it makes them slide.
I think this could be a huge step for many characters meta-games if it turns out that many characters can do this. No more Ban IC, Ban Dedede...