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CFST Presents; WarZone 2! Melee/Project: M - Sept. 1st, 2013 - Farmingdale, NY

Perfecthell4

Smash Apprentice
Joined
Jan 25, 2013
Messages
87
Location
Huntington, NY







11:00AM - Registration
12:30PM - Melee Doubles
1:00PM - Project: M Doubles
3:00PM - Melee Singles
3:30PM - Project: M Singles
4:00PM - SSB Crusade Singles



Venue Fee: $10
Melee Doubles: $10 (Per Person)
Project: M Doubles: $10 (Per Person)
Melee Singles: $10
Project: M Singles: $10
SSB Crusade Singles: Free w/ Venue

Payouts:
1st Place - 60%
2nd Place - 30%
3rd Place - 10%

(Over 40 entrants)
1st Place - 55%
2nd Place - 25%
3rd Place - 15%
4th Place - 5%


Set Up Discount:
$3 for a CRT TV
$2 for a Wii (with either Brawl or P:M)
**Set up Discounts are restricted to what the tournament needs. You will only receive the discount if we need your set up. Your set up must remain in the venue for the majority of the event. Anyone bringing a set up must report it and show it to the TO, do not just place it on a table and plug it in. I hope to use as many set ups as possible, but there are limitations to the size of the venue.**



1st place in Melee/P:M Singles: Free venue at Crossfire 3!
2nd place in Melee/P:M Singles: $5 off venue at Crossfire 3!
**You can only win this discount once before the next Crossfire event. Discount must be used at the next Crossfire event. Discount cannot be given to another player in your absence.*


Super Smash Bros. Crusade is an indie Smash Bros. fan game which will offer free friendlies and bracket for it's latest developer demo! Winner of the Crusade bracket will receive a box of DD munchkins and free venue to the next CFST event! Experience the ultimate SSB fan creation all day long at Crossfire Smash Tournaments!
Singles Stage List
Starters/Neutrals:
*Yoshi’s Story
*Fountain of Dreams
*Battlefield
*Final Destination
*Dream Land
Counterpick
*Pokemon Stadium
Doubles Stage List
Starters/Neutrals:
*Yoshi’s Story
*Pokemon Stadium
*Battlefield
*Final Destination
*Dream Land
Counterpick:
*DK 64
General Rules:
*Items are set to off
*Stock and time are set to 4 stock and 8 minutes, respectively
*Wobbling is LEGAL
*Double Blind: If elected
*Contest Port Priority: If elected
*Neutral Start: If elected
*DSR Modified will be used (you can not pick the last stage you won on)
*Gentleman’s Clause
*Forced Character Selection: Off
*Matches that time out will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, the match should be replayed in full. Sudden Death is not to be played, and will not count. A player/team may not counterpick to the stage they last won on. This includes the first match won via stage striking.
*Pausing the game shall only be legal while either player remains upon their OWN respawn platform, and only for the purpose of summoning a tournament official or in the case of a controller malfunction. All other pauses will incur a stock loss to the player who pauses the game.
*Any coaching that happens during the match (but not in between matches) is restricted. Players who violate this rule will receive a warning (BOTH the player AND the person coaching the player) on the first attempt. Players who violate this rule after a warning will be disqualified from the event and a possible ejection from the venue.
*Players are to attend their matches at the designated times they are called. If you are late to a match, the following rules will be applied based on the amount of time:
If you are 5 minutes late: Results in a match loss
If you are 10 minutes late: Results in a set loss
These times will be strictly enforced to make sure that each player will enjoy the full event on a timely manner.
Additional Rules for Teams Play
*Team Attack: ON
*Life Stealing is allowed
*If the game is paused accidentally while attempting to steal a life, the opposing team may deem that life forfeit. Wait until the announcer has finished saying defeated before pressing start, or turn pause off prior to beginning the match.
How to Play a Set
1. Players select their characters. Either player may elect to Double Blind
2. Use Stage Striking to determine the first stage
3. The players play the first match of the set
4. Prior to starting this match, either player may elect to Contest Port Priority or Neutral Start. Note: Only one of these two may be used, as both have a built in Port Selection mechanism using RPS. If there is a situation where a player would like to change which option they elected after playing the game of RPS, it is the opponent’s choice to allow it. The results from the previously played game of RPS will carry over.
5. Winning player of the preceding match bans a stage/stages (if applicable).
For Best of 3 sets, each player gets 1 stage ban.
For Best of 5 sets, there are no stage bans.
6. The losing player of the preceding match picks a stage for the next match.
7. The winning player of the preceding match may choose to change characters.
8. The losing player of the preceding match may choose to change characters.
9. The losing player of the preceding match gets first pick of port. Either player may elect for a Neutral Start, but RPS will not be played to determine first pick.
10.The next match is played.
(Repeat Steps 4 through 9 for all subsequent matches until the set is complete.)
All Setups must run Project M V2.6
Starters [5 stages]
*Smashville
*Pokemon Stadium 2
*Battlefield
*Green Hill Zone
*Skyworld
Counterpick: [11 singles/11 doubles]
*Castle Siege
*Dreamland 64
* Dracula's Castle
*Skyloft
*Fountain of Dreams
*Final Destination
*Wario Ware
*Norfair
*Metal Cavern
*Yoshi's Island (Brawl)
*Yoshi's Story (Singles ONLY)
*Rumble Falls (Doubles ONLY)
General Rules
*4 Stocks
*8 Minute Time Limit
*Items set to “Off” and “None”
*Buffer set to OFF
*Modified Dave’s Stupid Rule: No player can counter pick the stage he or she last won on unless agreed upon by both players.
*Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. If you are caught using a banned controller you will be disqualified from the tournament with no refund.
*In the event of a match going to time, the winner will be determined by:
a. Whoever has more remaining stock left.
b. If stocks of both players are the same, the winner will then be determined by whoever has less percent.
c. If the match ends with both players dying at the same time or if time ran out with both players at equal percent, an identical rematch of the previous match will be played out. Same characters and same stage.
*Sets will be best out of 3 games. Loser's Finals, Winner's Finals, and Grand Finals will be best out of 5.
*If each player has one stock remaining and the match ends due to a suicide move (Ganon's side-B, DDD's swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the player who initiated the suicide move wins the match.
*Any action that can prevent the game from continuing (freezing, disappearing characters, game reset, etc.) will result in forfeiture of the match for the player that initiated the action. You are responsible for knowing your own character and must be wary about accidentally triggering one of these effects.
Additioanl rules for Doubles
*Team Attack set to “On”
*Life stealing is allowed. (Note that lifestealing in Project: M is done by pressing A+B, rather than Melee's start)
*In the event of a game going to time, the winner will be determined by:
a. Whichever team has more remaining stock.
b. If both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
Character/Stage Selection Process
1. Blind Picks character selection (if asked for)
2. Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in 1-2-1 order.
3. The first match is played.
4. Winning player of the preceding match bans 3 stages.
5. The losing player of preceding match picks stage for the next match.
6. The winning player of preceding match picks character.
7. The losing player picks character.
8. The next match is played.
9. Repeat 4-8 for all consecutive matches as necessary until the set is complete.
Conduct Rules
*Gentleman’s Clause: Any stage may be played on if both players agree to it. (This rule takes priority over Modified Dave's Stupid Rule)
*No scrooging (player may travel under the stage only once from the ledge)“Traveling under the stage once from the ledge” is defined as dropping off the ledge on one side of the stage and reaching the height of the original ledge on the other side of the stage. The moving platform on Smashville is considered to be equivalent to a ledge, i.e. if a player starts from the moving platform on one side of the stage and travels beneath the stage to the ledge/platform on the opposite side of the stage, the player may not travel beneath the stage back to the ledge/moving platform on the opposite side before until he lands back on the platform. If a player is found to be performing the act of scrooging by a tournament organizer (by his/her discretion), the player will forfeit that match.
*In the event pause is left on accidentally and is pressed, immediately call over the TO. Based upon their judgment, the situation will be resolved. If your situation is neutral [players are not in combat], the match will be resumed as if the pause had not occurred. If your situation is advantageous to one individual and the player in the disadvantageous situation paused, the disadvantaged player will be either placed in a grab or onto the ledge of the stage. If a player in a death situation [Chain grabs, Grab releases, Jab-locks to a kill move, etc] paused while in a death situation, the current stock is forfeited immediately. If you unpause before the TO reaches the station, the player that unpaused losses a stock.
*Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
*You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you’re using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.*The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
Term Definitions
*Double Blind: Either player may request that a double blind selection occur. In this situation, a 3rd party should be told, in secret, each of player’s choices for the first round. Both players are to then select their first round character, with the 3rd party validating that the character selected is the same as their word.
*Contest Port Priority: If an agreement cannot be made as to who gets what port, the players may enact a best of 1 game of Rock Paper Scissors. Winner gets their port selection, loser selects any other port.
*Neutral Start: Either player may enact this rule. Once enacted, both players may only use one of the two “Neutral Starting Positions”. A best of one game of Rock Paper Scissors may be used to determine who gets the higher port. If one player elects to Contest Port Priority and the other elects to Neutral Start, Neutral Start takes priority.
 

JKJ

Smash Ace
Joined
Jul 23, 2012
Messages
541
Location
New York
It says Melee in the title, but it says Brawl in the description. Which is it?
If there's Melee, I'll be there.
 

JKJ

Smash Ace
Joined
Jul 23, 2012
Messages
541
Location
New York
Ok, thanks! Just needed to make sure.
EDIT: Is it acceptable if I arrive around 1:00/1:30? I'm only entering Melee singles, and possibly Project: M singles if the mood strikes. I will most likely have to work on this day, and that would allow me to swing an 8-12 shift and still make it.
 

Perfecthell4

Smash Apprentice
Joined
Jan 25, 2013
Messages
87
Location
Huntington, NY
Ok, thanks! Just needed to make sure.
EDIT: Is it acceptable if I arrive around 1:00/1:30? I'm only entering Melee singles, and possibly Project: M singles if the mood strikes. I will most likely have to work on this day, and that would allow me to swing an 8-12 shift and still make it.
Melee singles aren't scheduled until 3 pm, no worries
 
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