unknownPresence
Smash Ace
Hello, this would be my first hopefully big tournament. There will be plenty of street parking and obviously respect the building and the area (or else). Hopefully this isnt a late post and there will be a big turn-out.
Where:
Valle Verde
20652 Lassen St, 91311 (Lassen and De Soto)
Near Chatsworth High School
$7 entry for singles; $10 for teams ($5 each) $3 Venue Fee
When:
June 6th (Saturday)
Friendlies: 10am (doubt everything will be set up by then however, so at own risk)
Signup: 11am
Doubles melee/brawl starts at 11:30, singles will follow
Rules: You will notice a lot was copied, w/e you alrdy know it anyway with some exceptions
Brawl:
General rules:
3 Stock
8 minute timer
Items are set to "off" and "none"
All sets with the possible exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above is recommended for any "finals" matches)
In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
No player may choose a stage they have already won on in that set
If the timer runs out, the victor is determined first by stock and then by percentage.
Metaknight's Infinite Cape glitch and excessive stalling is banned.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling is banned.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Each player may announce one stage to be banned for counterpicks of the set**
3. first match is chosen randomly or by mutual agreement
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
**Neutrals may be banned
Stages
Neutral:
Battlefield
Final Destination
Smashville
Yoshi's Island
Melee:
* 8 minute time limit on all matches.
* Items off.
* Ties are broken by remaining lives, then %.
* First stage is random from the Neutral stages listed below.
* Each player is allowed to reset the random stage once; this forces another random stage to be picked. NOTE: if the same stage is randomly picked again, it will be played on that map
* The loser of the first match will announce a new stage to play on for the next game. The winner will then be allowed to switch characters, followed by the loser. Apply the same logic for the third match (and fourth/fifth when applicable) if there is one. (Advanced Slob Picks)
* No stage may be used twice in a single set if the counter-picking player has already won on that stage, unless the opponent agrees to use the stage again. (Dave's Stupid Rule)
* Double Blind character pick can be called at anytime before the first game of a set starts, and only apply to the first game.
* Each person (or team) may choose one counter-pick stage to be disabled for the entire set at the START OF THE SET, after characters have been chosen but before the random stage has been picked. You may not ban neutral stages.
* Controller Mods, Glitches (IC Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
* For doubles: Team Attack will be ON, life stealing allowed.
* Wobbling is not banned.
Stages:
* Singles Neutral: Final Destination, Dream Land 64, Fountain of Dreams, Battlefield, Yoshi's Story, Pokemon Stadium
* Singles counterpicks: all Singles Neutral stages plus Pokefloats, Rainbow Cruise, Jungle Japes, Kongo Jungle 64, Mute City, Brinstar, Green Greens, Corneria.
* Doubles Neutral: Final Destination, Dream Land 64, Battlefield, Yoshi's Story, Pokemon Stadium, Kongo Jungle 64.
* Doubles counterpicks: all Doubles Neutrals plus Pokefloats, Rainbow Cruise, Jungle Japes, Brinstar, Green Greens, Corneria.
* Things to note: Fountain of Dreams and Mute City are banned for doubles; Kongo Jungle 64 on Doubles Neutral.
You can contact me on my AIM: koreanpresence
TVs:
1. Spike
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
Wiis
1. UnknownPresence
2. Spike
3. Hes_Gay
4.
5.
6.
7.
8.
9.
10.
Cubes
1.
2.
3.
4.
5.
TV + wii venue fee waved and team entry(for u parnter still has to pay $5) tv//wii only = venue fee waived (limited spots first come first serve)
Also: Hopefully we can get 64 and SFIV on the side. If i missed anything, feel free to note it.
Where:
Valle Verde
20652 Lassen St, 91311 (Lassen and De Soto)
Near Chatsworth High School
$7 entry for singles; $10 for teams ($5 each) $3 Venue Fee
When:
June 6th (Saturday)
Friendlies: 10am (doubt everything will be set up by then however, so at own risk)
Signup: 11am
Doubles melee/brawl starts at 11:30, singles will follow
Rules: You will notice a lot was copied, w/e you alrdy know it anyway with some exceptions
Brawl:
General rules:
3 Stock
8 minute timer
Items are set to "off" and "none"
All sets with the possible exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above is recommended for any "finals" matches)
In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
No player may choose a stage they have already won on in that set
If the timer runs out, the victor is determined first by stock and then by percentage.
Metaknight's Infinite Cape glitch and excessive stalling is banned.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling is banned.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Each player may announce one stage to be banned for counterpicks of the set**
3. first match is chosen randomly or by mutual agreement
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
**Neutrals may be banned
Stages
Neutral:
Battlefield
Final Destination
Smashville
Yoshi's Island
Melee:
* 8 minute time limit on all matches.
* Items off.
* Ties are broken by remaining lives, then %.
* First stage is random from the Neutral stages listed below.
* Each player is allowed to reset the random stage once; this forces another random stage to be picked. NOTE: if the same stage is randomly picked again, it will be played on that map
* The loser of the first match will announce a new stage to play on for the next game. The winner will then be allowed to switch characters, followed by the loser. Apply the same logic for the third match (and fourth/fifth when applicable) if there is one. (Advanced Slob Picks)
* No stage may be used twice in a single set if the counter-picking player has already won on that stage, unless the opponent agrees to use the stage again. (Dave's Stupid Rule)
* Double Blind character pick can be called at anytime before the first game of a set starts, and only apply to the first game.
* Each person (or team) may choose one counter-pick stage to be disabled for the entire set at the START OF THE SET, after characters have been chosen but before the random stage has been picked. You may not ban neutral stages.
* Controller Mods, Glitches (IC Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
* For doubles: Team Attack will be ON, life stealing allowed.
* Wobbling is not banned.
Stages:
* Singles Neutral: Final Destination, Dream Land 64, Fountain of Dreams, Battlefield, Yoshi's Story, Pokemon Stadium
* Singles counterpicks: all Singles Neutral stages plus Pokefloats, Rainbow Cruise, Jungle Japes, Kongo Jungle 64, Mute City, Brinstar, Green Greens, Corneria.
* Doubles Neutral: Final Destination, Dream Land 64, Battlefield, Yoshi's Story, Pokemon Stadium, Kongo Jungle 64.
* Doubles counterpicks: all Doubles Neutrals plus Pokefloats, Rainbow Cruise, Jungle Japes, Brinstar, Green Greens, Corneria.
* Things to note: Fountain of Dreams and Mute City are banned for doubles; Kongo Jungle 64 on Doubles Neutral.
You can contact me on my AIM: koreanpresence
TVs:
1. Spike
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
Wiis
1. UnknownPresence
2. Spike
3. Hes_Gay
4.
5.
6.
7.
8.
9.
10.
Cubes
1.
2.
3.
4.
5.
TV + wii venue fee waved and team entry(for u parnter still has to pay $5) tv//wii only = venue fee waived (limited spots first come first serve)
Also: Hopefully we can get 64 and SFIV on the side. If i missed anything, feel free to note it.