Trillion
Smash Ace
The question mark is because I have no idea how well this may or may not work against a real human. I am usually a Marth main, but I enjoy playing C. Falcon sometimes. I was practicing some stuff one day against Fox when I came up with what I believe to be a pretty nice combo. The problem is I'm at college with nobody to test this against human wise. So it may be that someone can DI enough to make it fail. The combo seems easy enough, so its probable that someone has already found that it can be DI-ed, but if anyone is interested enough in it and would like to try it out and tell me that would be cool. It is also rather similar to the Darkrain combo.
I have mostly practiced this on computer Fox and a few others who the damage range veries on. Some characters I have been able to apply it to also include Marth, Shiek, and Falco. It seems most easy to get on Fox though so thats who I recomend a test with.
First get the Fox to between 55-70%, the most optium being exactly at 60% from what I've seen. Then grab and Up throw, Down Tilt when they fall, Forward B as soon as you can, then several things may happen that I have not exactly found the reason for. Sometimes they get hit straight up (which kind of makes it hard to get the last part of this combo) or they will go mostly forward and sometimes they will go up and forward. This may be due to the exact timings of the Forward B. But the best timing results in up and forward to which you can jump to an Up air, then do your double jump into an electric knee (which will usually kill from about center of Final Destination). If they go mostly forward, then short hop the up air, land and then either do another short hop forward to the knee, or simply short hop the knee.
Again, this may be turn out to almost never work, but if it does then I think it could be very useful against the characters who can be caught in it. Thanks to anyone who replies to this even if just to tell me it would never work for real lol.
I have mostly practiced this on computer Fox and a few others who the damage range veries on. Some characters I have been able to apply it to also include Marth, Shiek, and Falco. It seems most easy to get on Fox though so thats who I recomend a test with.
First get the Fox to between 55-70%, the most optium being exactly at 60% from what I've seen. Then grab and Up throw, Down Tilt when they fall, Forward B as soon as you can, then several things may happen that I have not exactly found the reason for. Sometimes they get hit straight up (which kind of makes it hard to get the last part of this combo) or they will go mostly forward and sometimes they will go up and forward. This may be due to the exact timings of the Forward B. But the best timing results in up and forward to which you can jump to an Up air, then do your double jump into an electric knee (which will usually kill from about center of Final Destination). If they go mostly forward, then short hop the up air, land and then either do another short hop forward to the knee, or simply short hop the knee.
Again, this may be turn out to almost never work, but if it does then I think it could be very useful against the characters who can be caught in it. Thanks to anyone who replies to this even if just to tell me it would never work for real lol.