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Bring your imagination to life! Imaginator Moveset

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GameGod2973

Smash Cadet
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Mar 5, 2018
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Imaginators come to life!

Character: Imaginators
Universe: Skylanders
Company: Activision
First Appearance: Skylanders Imaginators

Costumes: Have each randomly change to the many body parts, colors, sizes and gear from the game.

Moveset: Use the many battle class attacks and some copied from sensais.

*Neutral Special: Marksman* - They pull out 2 guns and shoot fast paced bullets forward. The bullets have the ability to bounce of surfaces. To pervent spamming, the guns will have to reload overtime.

*Custom 1: Long Shot* - The Imaginator pulls out a bow and fire weaker arrows forward. Every 5th arrow, they will fire an additional arrow that flies in an arc to act like an anti-air.

*Custom 2: Blaster* - They pull out a bazooka and fire a slower, but stronger rapid fire rocket in an arc. Every 3rd rocket fires an additional rocket that can pressure sheilds.

*Side Special: Burning Dash* - The Imaginator will dash forward, leaving a trail of fire behind it. The dash itself will deal damage, but the fire stays around for 5 seconds, burning anyone who touches it.

*Custom 1: Dark Mist* - The Imaginator becomes a mist of darkness and dashes forward. You can hold it foe 6 seconds and it leaves an eerie trail of darkness behind, damaging anyone who walks into it.

*Custom 2: Poisonous Pestilence* - The Imaginator creates a poisons cloud in front of it, deal damage overtime. Pressing the special button 3 times will cause the cloud to explode, dealing more damage and knocking enemies back.

*Up Special: Upper-cutting Sword* - The Imaginator pulls out a sword and lunges upwards in the air. Similar to Marth's up special, but it knocks opponents upward for combo finishers and upper screen kills.

*Custom 1: Top Spin* - The Imaginator pulls out a staff and spins it over it's head. One the ground, it has a windbox the pulls enemies in for grabs or other combos. In the air, it lifts the Imaginator upwards slightly like Link's up special.

*Custom 2: Rocket Jump* - It pulls out it's bazooka, points it downward and launches itself upwards. The bottom of the bazooka can spike anyone in the air, but doesn't go as high and has alot of beginning lag.

*Down Special: Knife Throw* - The Imaginator tosses a bunch of kunais upward the fall back down after a few seconds. The kunais cause damage on the way up and the way back down.

*Custom 1: Lob Shot* - The Imaginator fires 7 arrows at an upwards angle that coat the stage and create small explodes after a while. The arrows can be usefull as an anti-air and edge guard.

*Custom 2: Here Comes the Pain!* - The Imaginator rushes forward slightly and jumps and does a body slam. In the air, the animation is the same but it doesn't end until it hits the ground. This can spike if you're lucky.

*Final Smash: Mind Magic* - When activated, the Imaginator creates a small area in front of it and lock anyone that it touches. The Imaginator uses fully powered Mind Magic to create 10 weapons to represent the 10 battle classes (2 giant fist, a sword, a magic staff, throwing stars, 2 smaller swords, a bazooka, a boa, 2 guns, a bow and an ax). The weapons then perform a full barrage of attacks from all the battle class weapons. The move finishes off with all the weapons firing at once, sending opponents flying from the explosion.

*Stage: The Mysterious Ancient Place or M.A.P* (a platform transports you to different areas)

Boxing ring alias: Million faces, endless possibilities

Bio: The Imaginators are Skylanders created by Portal Masters using Mind Magic, the energy that created Skylands. The Mind Magic to change their heads, bodies, arms, legs, tails, armor, weapon, colors, voice, name and size to fit their needs. The only limit is imagination.
 
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