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The closest for you is project M unbound. Check their thread, they've just started getting back to work.I'm still waiting for a Project M-compatible codeset.
Is it ready, though? I mean, I did check the thread and there was no download link anywhere.The closest for you is project M unbound. Check their thread, they've just started getting back to work.
type Brawl EX on youtube and the name of a pack (Pikezer, Brawl Ex Mugen, Meleemaster) you'll see video.can someone post a video of this
Do you have smash stack on your sd card?How do you run brawl for all? When I go to the stage builder the SD Card shows up as empty. I have the private folder in the root of the SD Card.
I figured out that was the problem, but now it says that bootmii is outdated and I have no clue how to even update bootmii. I get an exe that when I run it a black command panel pops up then disappears. I can't even read what it says.Do you have smash stack on your sd card?
Hmm, that's a tough one. I'd recommend downloading the most recent project m or Patt Andersen Edition hackless pack and taking the boot mii and smash stack from their packs.I figured out that was the problem, but now it says that bootmii is outdated and I have no clue how to even update bootmii. I get an exe that when I run it a black command panel pops up then disappears. I can't even read what it says.
The smash stack works fine, but I can't see a bootmii folder in the hackless buildsHmm, that's a tough one. I'd recommend downloading the most recent project m or Patt Andersen Edition hackless pack and taking the boot mii and smash stack from their packs.
Have you considered approaching the hackless method?So I got homebrew installed, but I can't get passed the bootmii already installed screen. Do I need to swap out the boot.elf with one from project M?
EDIT: Did that and it crashed as before. HOW DO I DO THIS?!
I deleted the Smashstack thing and the bootmii things and loaded it through geckOS a long time ago.Have you considered approaching the hackless method?
Do you have the CSS Expansion files (CSSRoster.dat and the modified Common2.pac), or the Custom CSS code in your GCT file? Also you can only use one method of changing the CSS, the gecko code and CSSRoster.dat can't be used together.I have a problem.I putted all of the files in my sd card.But,everytime I tried running it through Rillvoultion,there is not a single slot in the selection screen!I tried running it through Gecko Os(from the homebrew channel)and in the selection screen,it's just like the normal brawl with the default characters and stages!
I'm aware of this, but in meleemaster's build they are not under there.CSPs and such are usually in /pf/system/Common5.pac, under sc_selcharacter_en. The CSPs themselves go under char_bust_tex_lz77, names are in MiscData[30], and the smaller portraits for the CSS menu are in MiscData[70]. The results screen portraits go in /pf/menu/common/char_bust_tex/.
Not currently possible on PAL, unfortunately.can i even use BrawlEx on PAL regions?
Your best bet would be to start over, adding clones to BrawlEx is a fairly taxing process. You probably messed up somewhere along the line.that and characters like jiggly puff and the random button just magically dissapeared off the roster