evilflame101
Smash Journeyman
- Joined
- Oct 19, 2007
- Messages
- 320
Ok so you all recall the different modes in Melee, by this I mean coin, timed, stock, bonus Melee. Now something I have been wondering lately, is what are they going to add to brawl? Here are a few things I have thought of...
King of the Hill mode:
In this mode, a certain area on the stage will be highlighted, or have a light up boarder, all you have to do is stand in it. For every second, or certain amt of time you are in it alone, you get a point. If more then one person is in it at a time you must fight until only one person is in the area. Every once in awhile it would change locations. Most points at the end of a set time wins, or first to a certain amt of points. A fun one to hold off would be the island on Hyrule temple. Or certain platforms on some of the smaller areas. This would also be a fun team mode game too.
Keep Away:
In this mode there is one item that appears in a random place, it could be some sort of ball-like-object, or something. You pick it up like a normal item, then you run away. As long as you don't get hit you gain a point every second, or every certain amt of time. When you get hit with a significant attack, (probably an attack similar to the strength needed to break the wall around the platform in homerun contest mode)You drop the ball, and anyone can pick it up. You can also attack people while you have it, as long as you dont get hit too hard you will keep it.
I also have a couple other small ideas, like some sort of zombie mode, or a capture the flag mode, or a ninja mode, and a few other ideas. Anyway, these are some of my ideas for different variations they might add to brawl, what do you think, what do you agree with, what ideas do you have?
-Discuss-
King of the Hill mode:
In this mode, a certain area on the stage will be highlighted, or have a light up boarder, all you have to do is stand in it. For every second, or certain amt of time you are in it alone, you get a point. If more then one person is in it at a time you must fight until only one person is in the area. Every once in awhile it would change locations. Most points at the end of a set time wins, or first to a certain amt of points. A fun one to hold off would be the island on Hyrule temple. Or certain platforms on some of the smaller areas. This would also be a fun team mode game too.
Keep Away:
In this mode there is one item that appears in a random place, it could be some sort of ball-like-object, or something. You pick it up like a normal item, then you run away. As long as you don't get hit you gain a point every second, or every certain amt of time. When you get hit with a significant attack, (probably an attack similar to the strength needed to break the wall around the platform in homerun contest mode)You drop the ball, and anyone can pick it up. You can also attack people while you have it, as long as you dont get hit too hard you will keep it.
I also have a couple other small ideas, like some sort of zombie mode, or a capture the flag mode, or a ninja mode, and a few other ideas. Anyway, these are some of my ideas for different variations they might add to brawl, what do you think, what do you agree with, what ideas do you have?
-Discuss-