shockfrost
Smash Apprentice
Nothing less or more.
- Although every third character has an absorb/reflect/deflect technique, only one character is really immune to Firebreath. That's Falco. If you time it right, any other character can be punished with Firebreath.
- The Whirling Fortress, when used in air, has a bouncing lag animation -- IF you land from high enough. However, if you use Whirling Fortress from a low enough altitude, or say beneath a ledge, you will not get this lag bounce.
- Whirling Fortress does not have the knockback it once had, but it still has great priority and launch speed, and good damage for a "get off me" style tick.
- When using the aerial down+A from too high, you will tend to get owned. However, used from a low enough posture, you will grind up a little damage and when you touch down, a shockwave will push the enemy away.
- The Aerial Side B is a good move for adjusting your airspeed.
- Avoid using the Aerial Side A while trying to recover, the lag will often cause you to fall to your death...
- Bowser seems slow, but the truth is, his dash is just as quick as Mario's, and he has one of the best airspeeds in the game. Jumping towards the enemy is very effective.
- Dashing at an enemy does not leave you many options, but if you jump at him, there's all kinds of different approaches you can use.
I will add to this as I make more observations.
- Although every third character has an absorb/reflect/deflect technique, only one character is really immune to Firebreath. That's Falco. If you time it right, any other character can be punished with Firebreath.
- The Whirling Fortress, when used in air, has a bouncing lag animation -- IF you land from high enough. However, if you use Whirling Fortress from a low enough altitude, or say beneath a ledge, you will not get this lag bounce.
- Whirling Fortress does not have the knockback it once had, but it still has great priority and launch speed, and good damage for a "get off me" style tick.
- When using the aerial down+A from too high, you will tend to get owned. However, used from a low enough posture, you will grind up a little damage and when you touch down, a shockwave will push the enemy away.
- The Aerial Side B is a good move for adjusting your airspeed.
- Avoid using the Aerial Side A while trying to recover, the lag will often cause you to fall to your death...
- Bowser seems slow, but the truth is, his dash is just as quick as Mario's, and he has one of the best airspeeds in the game. Jumping towards the enemy is very effective.
- Dashing at an enemy does not leave you many options, but if you jump at him, there's all kinds of different approaches you can use.
I will add to this as I make more observations.