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Boss Battles Revamp idea

Perkilator

Smash Legend
Writing Team
Joined
Apr 8, 2018
Messages
11,700
Location
The perpetual trash fire known as Planet Earth(tm)
Switch FC
SW-3204-0809-5605
All battles take place in virtual reality arenas mimicking the layout for the normal ones.

Boss Vault: Players can use any character they want and re-fight any boss at their own leisure. They can adjust the difficulty level and choose their own team of Spirits. They can also select the music track for each boss.

Boss Arena: Players must fight every single boss with the character they’re given, with limited recovery (a Fairy Bottle which heals 200% off but activates at 100% or higher, two Heart containers, and two Maxim Tomatoes) and no Spirits. The battles slowly rise in difficulty; the first part (Easy difficulty) starts with Master Hand, and then the next three bosses are random. The second part (Normal difficulty) starts with Crazy Hand, and the next three bosses are random.* The third and final part (Hard difficulty) comprises of Galeem, Dharkon, Master Hand and Crazy Hand, and finally, Galeem and Dharkon. The music for the battles are as follows:

Giga Bowser, Galleom, Rathalos, Ganon, Marx, and Dracula: Boss Battle (Brawl)

Master Hand and Crazy Hand separate: Final Destination (Melee)

Galeem: Galeem

Dharkon: Dharkon

Master Hand and Crazy Hand together: Cruel Smash (Brawl)

Galeem and Dharkon: Galeem/Dharkon

*Sometimes the first two orders will be swapped around

What do you guys think?
 
Last edited:

RineYFD

Smash Journeyman
Joined
Feb 17, 2017
Messages
285
Location
THE HYPE TRAIN OF COURSE
Honestly the fact that a Boss Rush mode itself doesn't exist is baffling.
I think it could easily be expanded with new bosses in an update or something.
 
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