MrWhYYZ
Smash Journeyman
This should be useful if everyone pitches in. This list shows what the max-damage is we can get when our opponent does something unsafe. Here's some useful info beforehand.
Lucas's moves:
Jab: 2f
D-tilt:3f
U-tilt:4f
F-tilt:7f
SNAAAAAAKE:12f
F-smash:14f
D-smash:20f
U-smash:28f
Shield is active on frame 1 but rolling and spotdodging on frame 3/4 making throw 2 frames faster for punishing.
Character|Move|On shield|On Powershield|Extra info
|Jab3|f-smash|f-smash|-
-|Dash Attack|F-smash|d-smash|D-smash is close to frame perfect.
-|F-tilt|F-smash|D-smash|You need to input your punish really early because it has almost no block-stun
-|U-tilt|F-smash|D-smash|You need to input your punish really early because it has almost no block-stun
-|D-tilt|F-smash|D-smash|You need to input your punish really early because it has almost no block-stun
-|F-smash|Grab, OoS Fair|D-smash|Grab only works when blocked at kissing range
-|D-smash|Grab, OoS Fair|U-smash|Grab doesn't work if D-smash is spaced.
-|U-Smash|Grab, OoS fair|D-smash|Grab doesn't work if U-smash is spaced.
Lucas's moves:
Jab: 2f
D-tilt:3f
U-tilt:4f
F-tilt:7f
SNAAAAAAKE:12f
F-smash:14f
D-smash:20f
U-smash:28f
Shield is active on frame 1 but rolling and spotdodging on frame 3/4 making throw 2 frames faster for punishing.
|Jab3|f-smash|f-smash|-
-|Dash Attack|F-smash|d-smash|D-smash is close to frame perfect.
-|F-tilt|F-smash|D-smash|You need to input your punish really early because it has almost no block-stun
-|U-tilt|F-smash|D-smash|You need to input your punish really early because it has almost no block-stun
-|D-tilt|F-smash|D-smash|You need to input your punish really early because it has almost no block-stun
-|F-smash|Grab, OoS Fair|D-smash|Grab only works when blocked at kissing range
-|D-smash|Grab, OoS Fair|U-smash|Grab doesn't work if D-smash is spaced.
-|U-Smash|Grab, OoS fair|D-smash|Grab doesn't work if U-smash is spaced.