• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Big Pay Out SSBB At The Abyss 9/23

VastAbyss

Smash Rookie
Joined
Apr 6, 2012
Messages
11
http://allisbrawl.com/ttournament.aspx?id=13640

9/23/12 SSBB Tournament
Starts at 3:30PM

Address
1177 RT 9
Wappingers Falls, NY 12590
www.VastAbyss.com


Prices:
Venue fee: $10
Singles entry fee: $5

1st - 75%
2nd - 25%

Discounts:
Sign up early to save $3.00
Email - Madhatterni@gmail.com

We will be using Apex Ruleset(MK Banned).

* 3 Stocks
* 8 Minute Time Limit
* Items set to “Off” and “None”
* Pause set to “Off”
* All infinites and chain grabs are legal.
* There is a 40

Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.

* The act of stalling is banned: stalling is intentionally making
the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.

* Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.

* If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death.
o In the event of a match going to time, the winner will be
determined by who has less percent (stock difference still takes priority but will be shown in the results screen).

o If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 15 is used for all characters. The only other exception to this is the game ending from a Bowser or Ganon Suicide tactic, where the initiator of the move wins.
 
Top Bottom