DariusM27
Smash Ace
- Joined
- May 5, 2015
- Messages
- 518
Nothing new here, just making sure it's public knowledge. If you break a shield at center stage, this is what you want to do.
https://m.youtube.com/watch?v=YCEtBqmYb94
Marth has been able to do this since game's release, but not all Marth's know about it.
Marth needs every bit of help he can get closing out stocks, so here ya go.
It's the flying shieldbreaker.
And remember, the lower their percent, the longer they will be in the shield broken animation, and also as their percent gets higher, they will conversely be in the animation less time.
Hope this helps someone who didn't know about it. Peace.
I also do a fancy variation where I jump facing the opposite direction, and then jump back the other way into flying shieldbreaker on the second jump. That can be a nifty yolo offensive mixup, and perhaps can catch someone's recovery, ect. If they aren't expecting it, things can go in your favor, and the move's cool down is less than people expect.
https://m.youtube.com/watch?v=YCEtBqmYb94
Marth has been able to do this since game's release, but not all Marth's know about it.
Marth needs every bit of help he can get closing out stocks, so here ya go.
It's the flying shieldbreaker.
And remember, the lower their percent, the longer they will be in the shield broken animation, and also as their percent gets higher, they will conversely be in the animation less time.
Hope this helps someone who didn't know about it. Peace.
I also do a fancy variation where I jump facing the opposite direction, and then jump back the other way into flying shieldbreaker on the second jump. That can be a nifty yolo offensive mixup, and perhaps can catch someone's recovery, ect. If they aren't expecting it, things can go in your favor, and the move's cool down is less than people expect.
Last edited: