Link to original post: [drupal=674]Balancing Pikachu[/drupal]
Pikachu seeks to use speed to control the opponent and approach through any imaginable defense.
Pikachu suffers against those who can "out-offense" him with higher priority attacks.
<!--break-->
-B spam has little risk for reward.
- Increase aerial B ending lag.
+ Increase U-Smash knockback.
Pikachu is already a reasonably well-balanced character with a relatively steep but rewarding learning curve... these changes only skew him from defense to offense more. (Affecting mainly mid-level play.) Slower characters will have less trouble approaching, and Pikachu will be solidified as a vertical killing powerhouse for floaty characters to fear.
Pikachu seeks to use speed to control the opponent and approach through any imaginable defense.
Pikachu suffers against those who can "out-offense" him with higher priority attacks.
<!--break-->
-B spam has little risk for reward.
- Increase aerial B ending lag.
+ Increase U-Smash knockback.
Pikachu is already a reasonably well-balanced character with a relatively steep but rewarding learning curve... these changes only skew him from defense to offense more. (Affecting mainly mid-level play.) Slower characters will have less trouble approaching, and Pikachu will be solidified as a vertical killing powerhouse for floaty characters to fear.