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Balancing Kirby

Thinkaman

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Thinkaman
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Link to original post: [drupal=676]Balancing Kirby[/drupal]



Kirby seeks to use mobility and fast, combo-able attacks to create an adaptable defensive game.

Kirby is himself limited against defensive opponents who can out-camp him and force an approach.
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+ Increase damage/knockback/speed of most/all copy abilities.

Kirby already had a great deal going for him and is yet another well-balanced character, but I'd like to add emphasis on his copy abilities. I envision a Kirby whose copy abilities are often better than the originals, where obtaining them is considered a notable advantage in any Kirby matchup. Perhaps a silly dream...
 
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