Link to original post: [drupal=665]Balancing King Dedede[/drupal]
Dedede seeks to obtain victory by using a variety of attacks with great range that vary drastically in speed and power.
Dedede has trouble against those who can combo him due to his fast speed, and keep him vulnerable with horizontal knockback.
-Random Gordos have too large of an effect.
-Bair, u-tilt a bit overpowered.
- Decrease Gordo knockback growth.
- Decrease damage on bair.
- Slightly decrease knockback growth on u-tilt.
With no reliable chaingrab and his damaging throw game in jeopardy, Dedede is toned down a bit automatically. I took it a step farther and toned down his more scary attributes a small amount to complete things. This dedede can still act as a fast aerial wall, but the lesser reward puts the bair more in line with uair, dair, and his ground options. His range/speed ratio is still excellent, and his throw options can still be rewarding if used unpredictably.
Dedede seeks to obtain victory by using a variety of attacks with great range that vary drastically in speed and power.
Dedede has trouble against those who can combo him due to his fast speed, and keep him vulnerable with horizontal knockback.
-Random Gordos have too large of an effect.
-Bair, u-tilt a bit overpowered.
- Decrease Gordo knockback growth.
- Decrease damage on bair.
- Slightly decrease knockback growth on u-tilt.
With no reliable chaingrab and his damaging throw game in jeopardy, Dedede is toned down a bit automatically. I took it a step farther and toned down his more scary attributes a small amount to complete things. This dedede can still act as a fast aerial wall, but the lesser reward puts the bair more in line with uair, dair, and his ground options. His range/speed ratio is still excellent, and his throw options can still be rewarding if used unpredictably.