Paradigm
Smash Ace
I gave a good look around but couldn't find any mention of this. If it's known then feel free to ignore this thread.
A number of characters can cancel part of their jab animation by crouching. While it does not seem as useful in Brawl as it did in Melee (due in large part to the buffed shields), it does let Samus (and an number of other characters) move a tad bit faster. A common tactic with Samus is to cancel a successful jab and follow it up with a dtilt.
I found that there is an angle on the control stick which will have Samus crouch but, when combine with A, jabs rather than dtilts. Get it as horizontal as you can go behind you and still crouch. Similar angle to trying to get the maximum distance wavedashing backwards in Melee. This means, should you wish to jab as fast as possible, you don't have to hit A, down, A, down, A, down, etc but rather can simply hold the control stick in one place and just hit A. This does not necessarily allow Samus to jab faster than the "manual" method but decreases the chance of messing something up (dtilting shields makes me sad). There is a limit to how much of the jab can be canceled, and if you try to do this too quickly you'll buffer the laggy second jab.
I figured I'd share in case anyone finds use for rapid jabs. I haven't found much.
A number of characters can cancel part of their jab animation by crouching. While it does not seem as useful in Brawl as it did in Melee (due in large part to the buffed shields), it does let Samus (and an number of other characters) move a tad bit faster. A common tactic with Samus is to cancel a successful jab and follow it up with a dtilt.
I found that there is an angle on the control stick which will have Samus crouch but, when combine with A, jabs rather than dtilts. Get it as horizontal as you can go behind you and still crouch. Similar angle to trying to get the maximum distance wavedashing backwards in Melee. This means, should you wish to jab as fast as possible, you don't have to hit A, down, A, down, A, down, etc but rather can simply hold the control stick in one place and just hit A. This does not necessarily allow Samus to jab faster than the "manual" method but decreases the chance of messing something up (dtilting shields makes me sad). There is a limit to how much of the jab can be canceled, and if you try to do this too quickly you'll buffer the laggy second jab.
I figured I'd share in case anyone finds use for rapid jabs. I haven't found much.