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Attn Pikachu Mains: Please Help Me In My Research Project

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Vayseth

Smash Master
Joined
Jul 28, 2005
Messages
3,015
Location
Southeast Michigan
Hello everyone! I am currently doing a research project on Brawl for members of the smash lab. They have a couple ideas going around in there and I wanted to test a few of them out for myself. Therefore if you guys would not mind, I would appreciate it if you would help me out.

I would like you, since you know your characters better than I do (probably), to tell me in quick bullet points what the most annoying things for you to play against. I am talking about aspects of match ups that change how the match up plays out. Examples of this would be King Dedede’s standing infinite on Bowser, DK, Mario, Luigi, Samus and himself or grab releases like Marth on Ness/Lucas or Wario’s grab release shenanigans. Basically, anything match up specific where one character has a great advantage over the other character simply because of that move/moves. There’s plenty out there but I want to make sure I have them all! Please list them for me!

Thank you!

-Pikachu's CGs
 

K 2

Smash Lord
Joined
Jul 17, 2008
Messages
1,920
Location
Tennessee
Pikachu has an extremely hard time with ranged attacks/disjointed hitboxes.
Marth/MK's up B OoS is also rather annoying.
 

KayLo!

Smarter than your average wabbit.
Joined
Dec 9, 2008
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15,480
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3DS FC
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Ice Climbers' CGs. :ohwell:

I'm sure it applies to every character, not just Pika, but.... yeah.

Edit: Also, G&W's dthrow. Esp. dthrow -> dsmash.
 

Stealth Raptor

Smash Legend
Joined
Apr 18, 2006
Messages
15,088
Location
Kansas City, Kansas
pika is one of the easiest to cg. lol i used ics for a while so yeah. they pose a big problem unless you ledge camp. and yeah anything with long range hurts us badly. also reflectors and absorbers, while not sompletely devastating hurt our play.
 

K 2

Smash Lord
Joined
Jul 17, 2008
Messages
1,920
Location
Tennessee
Ice Climbers' CGs. :ohwell:

I'm sure it applies to every character, not just Pika, but.... yeah.

Edit: Also, G&W's dthrow. Esp. dthrow -> dsmash.
G&W's dthrow -> doesn't work if you tech the dthrow.
 

M15t3R E

Smash Master
Joined
Sep 15, 2008
Messages
3,061
Location
Hangin' with Thor
One thing worth mentioning is that Pikachu has excellent chaingrabs vs. a good number of the heavyweights and also the 3 space animals.

Basically, when Pikachu fights a character he can chaingrab, you go for grabs.
Otherwise, you can go for grabs and combo from your d-throw or f-throw.
Grabbing is vital to Pikachu's metagame.
 

SilverSpark

Smash Journeyman
Joined
Apr 15, 2007
Messages
282
Location
Philadelphia, Pennsylvania
Pikachu has an extremely hard time with ranged attacks/disjointed hitboxes.
Marth/MK's up B OoS is also rather annoying.
Game and Watch and Olimar are pretty annoying for me.

I can't spam t-jolts because of gw's bucket, and oli's pikmin absorb t-jolts.
Oli also is a small target, and can shield > smash or grab me easily, which limits my approach methods. Those F-smashes and grabs have a good range, so I can't easily rush in for a grab or attack.
 
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