Attack Cancelling has a neat application for Olimar - he can start a smash, and attack cancel it into an aerial to instantly cycle a pikmin.
e.g., Say you have red yellow blue, with red up first. Start red forward smash, which you can instantly cancel with jump into fair (or something else), and a yellow fair will come out. When you land, blue will be next.
This is definitely a neat way to get to the pikmin you want quickly, and mixup opponents who are watching your lineup to try to read you.
e.g., Say you have red yellow blue, with red up first. Start red forward smash, which you can instantly cancel with jump into fair (or something else), and a yellow fair will come out. When you land, blue will be next.
This is definitely a neat way to get to the pikmin you want quickly, and mixup opponents who are watching your lineup to try to read you.