Vts
Smash Champion
Thread names says it all, i pride myself at knowing IC and what all there hit box's and moves do, so lets get started ![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
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Comparing them side by side it seems like standing grab is just a tiny bit higher (same hitbox, but higher up)? I'm wondering because it seems like it's harder for floaties to jump out when you jc or standing grab.Dash Grab- 40 frames
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Normal- 30 frames
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dash grabbing and normal have the same hit box, jump canceling grabs is the better due to the less lag from it.
Both have 2 frames of hit box (sad huh).
Edit, changed my mind about this thread going to make new topic.
Yeah its slightly higher and allows you to grab those coming down or jumping little easier, dash grab though can grab crouching characters while standing can only about 1/2 the time so vs jiggs and kirby dash grab is better if u see they like the crouchComparing them side by side it seems like standing grab is just a tiny bit higher (same hitbox, but higher up)? I'm wondering because it seems like it's harder for floaties to jump out when you jc or standing grab.
never heard of anything like this please tell.hmm. I know this but, how can you cancel nana smashes(I think other moves also)? more than one way not counting getting hit.
if you don't know i'll tell you
hmm might be able to mess with that a little more to do some other little stuffyeah I figured no one knew. but yeah de-synce nana then up-B or down-B(on ground) and she will cancel her attack at ANY point.
but yeah you can easily de-synce up-smash up-B combo
no u can't grab them from light shield unless its very first frames to from the shine push.I already said one way you can use it to be flashy. You can also Nana u-smash -> belay as a rest punisher.
Can standing grab outrange Fox's shine? How far away do you have to be to outrange Falco's? Something I've been playing with is lightshielding to get pushed away, then fullshielding to avoid the shine and grabbing because you're not in hitstun.
i've done it to were nana light shields and i get hit by shine and she grabs but still working on the other way around lolI mean lightshielding to get the right distance (which is hard and you probably have to be holding it at a certain shield density) and then fullshielding before shine comes out so the shine doesn't hit your shield. I think I've done it before, I'm just not sure exactly how far I have to be...
IC are very different character and when we hit in our grab we do more frames of hit stun then normal grabs thus making it harder to break out.I'm not sure about this, but when you are doing to dtilt wobbling. Is it possible for them to escape every sixth frame?
+3 treererereWhat's the lowest percent at which we can do headbutt -> blizzard -> headbutt -> throw without them being able to break out easily?
29%-45% depending on how well you know they can smash buttonsWhat's the lowest percent at which we can do headbutt -> blizzard -> headbutt -> throw without them being able to break out easily?
No, punish it with a f-smash,d-smash, or grab.Can you punish peach's d-smash with wd out of shield if you lightshield it?
so puff can crouch IC grabs? or noYeah its slightly higher and allows you to grab those coming down or jumping little easier, dash grab though can grab crouching characters while standing can only about 1/2 the time so vs jiggs and kirby dash grab is better if u see they like the crouch
i'm saying wait til ts over then punish her for her laggy move.Are you suggesting shield drop>fsmash/dsmash/grab?
just the standing and jc grabs. its only sometimes also since jigglypuff while crouching still moves up just a little to still be grabbedso puff can crouch IC grabs? or no
idk anything about puff really besides she is dumb :Didk how long the initial duck lasts
maybe.... calling magus420 :DI think the initial duck transposes into the prolonged duck as soon as the character starts doing their "impatient" animation.
i'd just like to note that lozr, who presses l, r, a, b, x, y, and spins the control stick, all very very rapidly, the SECOND he gets grabbed, can't be blizzarded in a grab without breaking out until around 60%29%-45% depending on how well you know they can smash buttons
if they are amazing then don't try til 38%-45%.
the blizzards doesn't give that extra frame of hit stun like normal hits do.
but best use it at the very start any type of waiting will make it easier for them to break out
odd u might be delaying the blizzard or he is already smashing before u grab him thus making it so he can break out like instantly.i'd just like to note that lozr, who presses l, r, a, b, x, y, and spins the control stick, all very very rapidly, the SECOND he gets grabbed, can't be blizzarded in a grab without breaking out until around 60%
i thought that at first but i've had some crazy times where the tip of my hammer sends them behind me.Isn't the inner hitbox on the fsmash the one that hits you backwards? Just a guess.