ckm
Smash Journeyman
- Joined
- Mar 21, 2008
- Messages
- 402
TL players love to suck you into their game... I want to be able to get in their face without playing the arrow/boomerang combo game.
In the past, ive relied heavily on MT/DR as an approach vs TL to avoid arrow/boomerang spam as I come in. Im aware of the basic approaches for a projectile spammer (walking +shielding/spotdodging or shorthop +arial dodging, gliding, just flying, etc), but Im wondering what you guys have found to work best. Im trying to cut back on my MT use, as I feel like I get a little tornado-happy when fighting opponents with lower-priority projectiles... and I'd like to fix that by making my game a little more technical. I figure I can always resort to the tornado when nothing else works, but I might as well improve the other areas of my game and then add that in later. Also, some TLs are really good with their bombs, making this a less than stellar approach, as the bombs will stop the MT/DR.
I find that (particularly on wifi matches) its fairly difficult to time the arrows in order to dodge them while walking in consistently... So I end up just blocking them and then continuing to walk in.... Often this leaves me open for a grab) or other attack when I let my shield get too small or let go of shield). Ive also played around with sliding shield, which seems to work fairly well, but sometimes I cant get my shield up quickly if Im in the startup of a dash animation, which just gives TL free damage on me as I dash in.
So... which approach do you guys find works best?
In the past, ive relied heavily on MT/DR as an approach vs TL to avoid arrow/boomerang spam as I come in. Im aware of the basic approaches for a projectile spammer (walking +shielding/spotdodging or shorthop +arial dodging, gliding, just flying, etc), but Im wondering what you guys have found to work best. Im trying to cut back on my MT use, as I feel like I get a little tornado-happy when fighting opponents with lower-priority projectiles... and I'd like to fix that by making my game a little more technical. I figure I can always resort to the tornado when nothing else works, but I might as well improve the other areas of my game and then add that in later. Also, some TLs are really good with their bombs, making this a less than stellar approach, as the bombs will stop the MT/DR.
I find that (particularly on wifi matches) its fairly difficult to time the arrows in order to dodge them while walking in consistently... So I end up just blocking them and then continuing to walk in.... Often this leaves me open for a grab) or other attack when I let my shield get too small or let go of shield). Ive also played around with sliding shield, which seems to work fairly well, but sometimes I cant get my shield up quickly if Im in the startup of a dash animation, which just gives TL free damage on me as I dash in.
So... which approach do you guys find works best?