Didnt spend as much time on these cause there are 3 of them. Let me know your thoughts too.
Game 1
0:24 **** dude, great start. Right here, personally I thought a side-b to cover 3 options when she starts to move (I think it works on peach) would have been sweet! That’s just a personal flair though.
0:54 Bair-->F-tilt worked. But you’re not relying on it as much, good stuff.
1:16 poor DI
1:40 I assume that airdodge was a technical error
1:46 Really like that WL on the side platform. Dropping off with a Bair there would have been sexy!
1:59 you know I think your bair-->f-tilt might have come in handy as spacing tools right here. You should also learn to auto-cancel ganon’s Bair, cause it reduces land lag to 4 frames so you can get you f-tilt out that much quicker.
2:21 Nice spacing, she didn’t get the shield grab.
3:19 really nice up angled F-tilt. Good awareness of spacing
I noticed that when you’re tech-chasing, (0:25 & 1:13 & 3:40 as examples) you often go for a hard read on the roll away, but then come down with a DJ Bair in the middle like your trying to maybe cover tech in place and roll away but not really covering either. Ganon has great range but its not that great. Commit to an option. If you notice, you got the read all 3 times. SH Fair is your simple, safe option.
Your spacing and waveland game were nice this game.
Game 2
0:09 That was a pretty unsafe D-tilt. A Grab or a roll would have been safer.
0:24 you wavelanded right into her float. A regular ledgehop into F-tilt or spaced Fair might been better. A good mixup I’ve seen recently is ledgehop runoff backwards DJ to stage & Bair. It baits them into coming forward and then you Bair them. I haven’t gotten to try it yet, but it looks sweet! If you get a chance to do it, tell me about it.
1:45 This is where you want to practice Dair spacing again, so you wont get punished for it on shield.
1:54 I woud be a little more patient here. If she rolls up then you can do a fast move and jab her or Tilt her back off, and if she just normal gets up you can go for a warning fair if you want, but shes still in a bad spot on the edge. It looked like you were thinking about being patient, but then panicked and did a hail mary fair.
1:56 among other times this game, F-smash was pretty unsafe.
Not much to say about this game really. The stage definitely tripped you up a few times, and you did too many accidental F-smashes, and your spacing was a whole lot worse than last game. You also did the ledge-jump 3 times in a row, so that got punished finally the 3rd time.
Also, the Peach was just dominating you on a lot of those missed techs, and if she didn’t get the immediate follow up, you almost always did a get-up attack, which became really easily punished later in the game. Hit your techs more and she won’t be able to dominate you nearly as much. Also, if you miss the tech, switch up your options every once in a while.
Get more comfortable with the stage, it will make you less nervous and more patient.
Game 3
0:22 Dash attack was unsafe. Spaced fair would have been better. You saw peach CC your F-tilt, so I persoanally would assume shes gonna go for a dash attack or D-smash after that, so a spaced Fair is pretty safe id say. Plus, getting that close to peach just seems like a bad idea.
0:29 It might be pretty hard but wall jump Bair after ledge teching the D-smash would have been real good. Actually I know its hard, so no worries.
0:41 Last time you criticized yourself for rolling too much, but a roll right here might have been pretty good. Ganon’s pretty slow OoS so a roll might have been better if she didn’t read it.
0:41 That DJ you did when she got you off stage was pretty ill advised. FF dropping low into DJ sweet spot would have been pretty safe probably. Ganon has alright options from the ledge too.
2:43 I think you could have DJ sweet spotted the ledge, which is way safer. If not, then going low for a reverse up-B I actually less punishable than a normal up-B.
2:51 not sure why you went for a reverse Bair that time. Uair would probably be a better option for that angle.
So you just got stuck on platforms a lot this game, which makes easy meat for peach’s D-smash or floating aerials. You like the top platform a lot, which is OK but I think you go there a bit too much. Ganon’s pretty slow so once he’s up there he’s kinda up there for a while. Some of the time, the center stage was open for you to take, and instead you went to the top platform. Jut something to think about.
You did the full ledge jump a lot again, and she kept punishing it a good amount of the time.
My advice this set is less specific because I don’t know the peach match up very well, but spacing seems like everything. Space with as much range as possible. Fair on shield is fine if she cant D-smash or grab you after it. If you get into close quarters with her, shes gonna CC most of what you do, so unless shes at a high percent, Id say rolling away and grabbing are probably your two safest options. Ganon’s roll is good, so hopefully it won’t be punished if you do it right.