• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Annoying Lucario...

Xxll_The Boss_llxX

Smash Cadet
Joined
Mar 29, 2008
Messages
73
Location
Renton, Washington
I'm pretty comfortable facing any character in the game except for Lucario for some reason. I played a pretty decent one today on wifi. I dunno if it was the slight button-lag, or just me. But i seem to have a hard time spot dodging him. His moves seem slow as ****, so whenever i spot-dodge, he'll still hit. Then (may have been coincidently), but whenever i try to shield-grab, he grabs too -_-. The games are usually close, and when they get close, all he does is run away and charge his aura-sphere. Can't think of anything more annoying atm. Any tips against a good Lucario?
 

abit_rusty

Smash Lord
Joined
Nov 7, 2006
Messages
1,544
Location
East Lansing, MI
NNID
Rontuaru
3DS FC
2895-8974-0662
Heh...the person who I play often recently picked up Lucario. I kinda know what you mean about thinking you can dodge the slightly delayed attacks, it's almost like facing an Ike that's quicker but packs less of a punch (unless his aura thing is really high). Rather than spot dodging, you could try power shielding or just plain old shielding, then follow up with a jab or grab. You can still opt to spot dodge, just don't panic and start spamming the spot dodge, just be patient and time it right. Characters with slow attacks often bet on predicting or a spammy spotdodge to land a hit.

Lucario's got weird disjointed shadowy hitboxes on his moves too, so learning to space yourself well is crucial.

Watch out for his jab, he can cancel the first or second into a grab or side+b. Luckily, Snake's own jab is pretty amazing in that you can cancel his attempt to grab if you spam jab as he is jabbing you. Be warned he will try to mix up his full jab combo with jab to grabs.

The aura sphere comes out reasonably slow, it's not hard to shield since you can see Lucario's initial pullback motion. Or maybe I'm just so used to reacting to people with projectiles (dang ROB :dizzy:). Note that a Nikita and even a single nade destroys a fully charged aura sphere, so dropping nades between you and Lucario should give you some insurance.

Also, Lucario's up+b does not do damage, so be generous with your edge-hogging (However, don't edgehog too soon if he's got an aura sphere charged, he'll likely hit you as you hang). His up+b also has a fair amount of lag so if he tries to land on stage, punish. As always, your safest battle will be on the ground, don't try to come up directly from below him because his dair is crazy good.

Finally, try not to let him live very long...a Lucario with 100%+ damage having aura buffed moves can be dangerous.
 

Xxll_The Boss_llxX

Smash Cadet
Joined
Mar 29, 2008
Messages
73
Location
Renton, Washington
Thanks so much man. It's great to have such a thorough explanation from a good player. I really appreciate the advice...err....lecture lol. Would you mind if we had a few practice sessions (like online)? I'd really like to get better with Snake overall. I think I'm pretty good on the ground, but I think my edge-game needs some work; and so does my side recovery >_<
 
Top Bottom