DraconisMarch
Smash Apprentice
- Joined
- Feb 17, 2014
- Messages
- 75
This is a cool build, but it still needs considerable polish.
Like someone else already said, the music volume is way too loud (and adjusting the music/SFX ratio in the options doesn't fix how freaking loud the menu music is).
Some stages experience considerable frame drops when certain skins are played on them (i.e. Light Suit Samus on Sm4sh Donkey Kong stage or the versions of Pyrosphere that have platforms).
Why are so many of the new stages so janky? Walkoffs, crappy edges, etc.
You really need to list which of the expansion stages have which songs on them.
Biker Peach is cute and all but no one would accept any skin like that as tournament-legal since you can't see her dress as a visual queue for her down smash range.
What's the logic in making the secret stages appear randomly? Why not just make them alts for some stage slot?
It's hard to pick alternate stages that are on the R button. You can't press R before picking a stage because it flips the page, and you have to be incredibly fast in pressing R after selecting the stage. I'd recommend either switching it to Y instead or somehow making it so that R doesn't flip the page.
The game freezes randomly mid-match once every ~20 games or so. This is ridiculous compared to how rare mid-match freezes are in vanilla PM. Most freezes in vanilla PM happen upon stage selection, and even those are much rarer. I wasn't able to immediately go and replicate the freezes (picking same characters + costumes + stage), but I can keep you updated on those freezes if you'd like.
PS: Not an objective flaw, but G&W's new SFX are really obnoxious and stupid. I'll probably just change all of the SFX files back to match vanilla PM's anyway.
Like someone else already said, the music volume is way too loud (and adjusting the music/SFX ratio in the options doesn't fix how freaking loud the menu music is).
Some stages experience considerable frame drops when certain skins are played on them (i.e. Light Suit Samus on Sm4sh Donkey Kong stage or the versions of Pyrosphere that have platforms).
Why are so many of the new stages so janky? Walkoffs, crappy edges, etc.
You really need to list which of the expansion stages have which songs on them.
Biker Peach is cute and all but no one would accept any skin like that as tournament-legal since you can't see her dress as a visual queue for her down smash range.
What's the logic in making the secret stages appear randomly? Why not just make them alts for some stage slot?
It's hard to pick alternate stages that are on the R button. You can't press R before picking a stage because it flips the page, and you have to be incredibly fast in pressing R after selecting the stage. I'd recommend either switching it to Y instead or somehow making it so that R doesn't flip the page.
The game freezes randomly mid-match once every ~20 games or so. This is ridiculous compared to how rare mid-match freezes are in vanilla PM. Most freezes in vanilla PM happen upon stage selection, and even those are much rarer. I wasn't able to immediately go and replicate the freezes (picking same characters + costumes + stage), but I can keep you updated on those freezes if you'd like.
PS: Not an objective flaw, but G&W's new SFX are really obnoxious and stupid. I'll probably just change all of the SFX files back to match vanilla PM's anyway.