whatsoup
Smash Rookie
So today while my computer was running a disk check for hours, I decided to finally unlock my main's custom moves. They're pretty interesting, so I wrote down a bunch of details to hopefully help me and any other Falcons who are interested in using these moves in tournaments which allow them.
Important notes: All moves were performed against a CPU Bowser in training mode, refreshing the match after every move to get rid of staling. I chose a heavy character so kill percentages could be compared more accurately. The kill percentages I gathered were the lowest possible that knocked the Bowser offscreen on Final Destination from his starting point. Obviously, it wasn't using DI or anything else to alter his path, so take the percentages themselves with a grain of salt, they are only meant to be compared to one another. So here we go.
--Neutral Specials--
Standard 1: Falcon Punch
Damage: 25%, 28% reversed
Kill %: 84%, 70% reversed (both at point blank)
Standard 2: Falcon Dash Punch
Coverage: Slides about 40% across Final Destination
Damage: 20%, 22% reversed
Has a sour spot at the end of the dash that goes as low as around 13%.
Kill %: 88% at point blank, as high as 200% depending on the distance from Bowser when starting the attack
77% reversed at point blank, as high as 170% depending on the distance from Bowser when starting the attack
Standard 3: Mighty Falcon Punch
Damage: 22%, 25% reversed
Kill %: 100%, 84% (both at point blank)
--Side Specials--
Side 1: Raptor Boost
Damage: 9% grounded, 8% from the air
Coverage: Boosts about 45% of the way across FD
Kill %: 139% from the ground
Side 2: Heavy Raptor Boost
Damage: 12%
Coverage: Boosts about 30% of the way across FD
Kill %: 105% from the ground
Side 3: Wind-Up Raptor Boost
Damage: 8% grounded, 7% from the air
Coverage: Boosts about 45% of the way across FD
Kill %: 155% from the ground
--Up Specials--
Up 1: Falcon Dive
Damage: 12%
Reach: Medium
Kill %: 181% from the ground
Up 2: Falcon Strike
Damage: None
Reach: High
Kill %: None
Up 3: Explosive Falcon Dive
Damage: 10% then 15%, hits for 25% total
Reach: Low
Kill %: 95% from the ground
--Down Specials--
Down 1: Falcon Kick
Damage: 11% across, 24% if hit from above and both hits connect
Coverage: Kicks about 60% across FD
Kill %: 144% if hit from point blank, 305% if hit from max possible distance.
Down 2: Falcon Kick Fury
Damage: Hits 5 times for a total of 11%
Coverage: Kicks about 50% across FD
Kill %: 193% if all hits connect (i.e. hitting from point blank)
196% if only last hit connects
Down 3: Lightning Falcon Kick
Damage: 12% across (from point blank), 18% if hit closely from above (can paralyze)
Coverage: Kicks about 65% across FD
Kill %: 185% if hit point blank, 479% if hit from max distance
Important notes: All moves were performed against a CPU Bowser in training mode, refreshing the match after every move to get rid of staling. I chose a heavy character so kill percentages could be compared more accurately. The kill percentages I gathered were the lowest possible that knocked the Bowser offscreen on Final Destination from his starting point. Obviously, it wasn't using DI or anything else to alter his path, so take the percentages themselves with a grain of salt, they are only meant to be compared to one another. So here we go.
--Neutral Specials--
Standard 1: Falcon Punch
Damage: 25%, 28% reversed
Kill %: 84%, 70% reversed (both at point blank)
Standard 2: Falcon Dash Punch
Coverage: Slides about 40% across Final Destination
Damage: 20%, 22% reversed
Has a sour spot at the end of the dash that goes as low as around 13%.
Kill %: 88% at point blank, as high as 200% depending on the distance from Bowser when starting the attack
77% reversed at point blank, as high as 170% depending on the distance from Bowser when starting the attack
Standard 3: Mighty Falcon Punch
Damage: 22%, 25% reversed
Kill %: 100%, 84% (both at point blank)
--Side Specials--
Side 1: Raptor Boost
Damage: 9% grounded, 8% from the air
Coverage: Boosts about 45% of the way across FD
Kill %: 139% from the ground
Side 2: Heavy Raptor Boost
Damage: 12%
Coverage: Boosts about 30% of the way across FD
Kill %: 105% from the ground
Side 3: Wind-Up Raptor Boost
Damage: 8% grounded, 7% from the air
Coverage: Boosts about 45% of the way across FD
Kill %: 155% from the ground
--Up Specials--
Up 1: Falcon Dive
Damage: 12%
Reach: Medium
Kill %: 181% from the ground
Up 2: Falcon Strike
Damage: None
Reach: High
Kill %: None
Up 3: Explosive Falcon Dive
Damage: 10% then 15%, hits for 25% total
Reach: Low
Kill %: 95% from the ground
--Down Specials--
Down 1: Falcon Kick
Damage: 11% across, 24% if hit from above and both hits connect
Coverage: Kicks about 60% across FD
Kill %: 144% if hit from point blank, 305% if hit from max possible distance.
Down 2: Falcon Kick Fury
Damage: Hits 5 times for a total of 11%
Coverage: Kicks about 50% across FD
Kill %: 193% if all hits connect (i.e. hitting from point blank)
196% if only last hit connects
Down 3: Lightning Falcon Kick
Damage: 12% across (from point blank), 18% if hit closely from above (can paralyze)
Coverage: Kicks about 65% across FD
Kill %: 185% if hit point blank, 479% if hit from max distance
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