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An Interesting Thing I Have Discovered From Tudor's Videos

Crystanium

Smash Hero
Joined
Apr 28, 2008
Messages
5,921
Location
California
All right, so last night I had a very difficult time beating a friend of mine who goes to SWF. He played as Pit, and for some unusual reason, I was never able to beat him. I only won once, and that was with Pit. Well, I noticed that in Tudor's videos where he is fighting against Mold, who plays as Pit, he drops off from the edge and fires his Charge Shot in the opposite direction that he was facing (4:02-4:05). He does this a few times in this video, but the one that I pointed out is more noticeable. So, I wondered, How did Tudor do that? I tried it out on Final Destination in Training Mode, and I found out how.

You do not need to have your Charge Shot fully charged. It can be uncharged or partially charged. When you grab onto the edge, the best way to keep Samus' floaty fall is by tilting your analog the opposite direction from the edge. In other words, if you're on the left side of the stage while on the edge, tilt to the right. Don't press down, because you may cause yourself to fall faster. It's possible to lightly tap it down to continue the floaty fall, but it takes a bit more valuable seconds. When you tilt the opposite direction, you'll let go of the edge, and then all you have to do is press neutral B. You don't need to be holding the analog stick in the direction that you did while letting go of the edge. You'll automatically turn the opposite direction.

This can also be used on the stage. All you do is tap the opposite direction from which you are facing. If you are facing left, tap the opposite direction. You'll be moving backwards as if you jumped backwards without using a somersault. Don't hold onto the analog stick, because if you do, you'll end up using your Homing Missiles. I think this can be used as a sort of mind game. Normally I'll jump backward, tilt my analog stick forward and end up looking in the opposite direction and firing a Homing Missile. Now, you can trick your opponent into thinking that you're going to use a Homing Missile or another attack. What I don't think they'll be aware of is that Samus doesn't need to face the direction of her opponent to perform this. So, while you're on the stage, just do a short hop backwards, and do it lightly. Once you do this, tap neutral B.
 

Coldfront

Smash Apprentice
Joined
Mar 16, 2008
Messages
128
Location
A-Town
Lol, you could apparently do this in melee as well. I found out a few weeks ago when I was playing against my buddy. I was playing with Samus and I missed a KO chance because I didn't think I could fire behind me with the CS. He asked why I didn't and told me I could. I told him that was impossible but he just takes the controller and does it... I felt kinda bad, because he doesn't watch videos or visit the forums like I do... Yeeea...

Anyway, good job pointing it out to the others who are unaware.
 

SarahHarp

Smash Apprentice
Joined
May 26, 2008
Messages
130
Location
Canada
This works with any character's neutral b. I believe there's some topic somewhere about techniques in some other forum. It's listed in there called b-reversal or something.
 

Crystanium

Smash Hero
Joined
Apr 28, 2008
Messages
5,921
Location
California
It's that old, huh? Well, I can understand myself being ignorant on the matter. In Melee, I wasn't as competitive as I am now. I didn't know what "d-air" was, or any of that other stuff. I just joined Smash World Forums one day, and I'm digging into this game unlike Melee.
 

koikaze

Smash Apprentice
Joined
Mar 13, 2008
Messages
158
Location
Denver, CO
I was about to say... "OMG I missed something in Tudor's video?!?", but no, I already knew that.
 
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