• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

American/Japanese differences

Zantetsu

Smash Master
Joined
Sep 1, 2006
Messages
4,413
Location
Springfield, MO
I thought it wouldnt hurt to have one of these. Could come in handy. If theres anything that should be on the list that isnt here leave a reply.

Malva00 said:
Mario:

Little shorter, lower up B,
fireball does more stun but is 1% weaker,
fireball goes farther,
shorter roll


Luigi:

higher jump and double jump,
little shorter, lower up b,
fireball has more stun but is 1% weaker,
up b sends opponent a tad higher and makes opponent fly up and more to the side,
fireball goes farther,
shorter roll,
forward throw is 12% back is 16% LOL in our version it's 16% forward 12% back, forward throw sends opponent farther and back throw sends opponent not as far LOL


Fox:

Down tilt is 2% weaker,
Up B has invincible frames in the beginning, is 3% weaker, and knocks opponent way more horizontally,
can do special japanese only dash slide,
laser is 1% weaker but knocks opponent back farther,
down smash knocks opponent away much more vertically,
reflected attacks do different amount of damage,
reflector pushes opponent away faster and down-away more by 2 frames


Kirby:

forward throw knocks opponent away more horizontally,
up b goes a little higher,
can do special japanese only dash slide,
down smash/up smash are 2% stronger,
up air is 2% stronger for beginning of attack, 1% stronger hitting a little after you've started it, same strength for ending of the attack,
down B is 2% stronger,
roll is a tad longer.


Pikachu:
Pikachu B spark goes farther,
forward smash has shorter hitbox,
dash attack has less knock back.


Link:
Up tilt is 5% stronger/down air 2% stronger/up smash 2% stronger total(goes 8-12-24),
higher jump/double jump/up b,
boomerang goes farther,
bomb doesn't make opponent flip over unless they are at higher damage,
his sword looks a little longer,
I think his up b/forward air does 1% more damage in combos sometimes,
bomb is 2% stronger from every angle except only 1% stronger when thrown from above the opponent,
nair doesn't knock the opponent away as far but a little more downwards,
first kick of bair is 1 frame faster and second kick sends opponent more downwards and away
little higher first jump, travels more slowly through the air horizontally,
down smash is 1% weaker


Jiggly:

down B is 6% weaker,
can do special japanese only dash slide,
down smash has shorter hitbox


Falcon:

Higher jump/double jump/up B,
forward tilt is 1% stronger,
runs slower
forward throw sends the opponent a little more forward


DK: can do japanese only special dash slide
less lag after landing with up B body attack,
up B body attack hitbox lasts longer and is 5% stronger,
up tilt is 1% stronger but makes the opponent fly lower,
up air is 2% stronger,
fire B attack is 9% weaker total,
all smash attacks are 2% stronger -___-


Samus:
when standing next to tall characters and facing them, up smash only hits with one attack. in the american version up smash hits with the first two attacks in that situation


Differences for all characters: Much less DI, Less attack stun for ATTACKING player.
 
Top Bottom