Blargg888
Oh okay.
- Joined
- Jul 14, 2014
- Messages
- 10,016
- Location
- You tell me.
- NNID
- Emerald_Latios
- 3DS FC
- 1977-0669-4694
- Switch FC
- SW-1254-5927-2992
So, how's Allstar mode? What do you think about it?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I always liked Brawl's All-Star Rest Area theme.I never liked the way how Melee did All-Star Mode (the Rest Area was beautiful) and Brawl's All-Star took too long. This is the perfect way to do it, I think.
Hard is a little bit on the easy side, though.
You're kidding, right?Hard is a little bit on the easy side, though.
Oh, but I agree with you stages play a crucial point in All-Star. I just expected All-Star Hard to be like Very Hard in Melee or Intense in Brawl.You're kidding, right?
It may be easy for certain characters because of their versatility or brute strength (a la Bowser.) A few characters I played though somehow get slaughtered in later rounds. Sometimes the difficulty comes from how much ground the CPUs are covering to attack me, or from the stage gimmicks (e.g. Jungle Japes' river death, Magicant crazy sh*t going on.)
And since you can't continue in this game, any slip ups means going back to round one.
Just play it on easy mode.I was surprised that continues are gone, which will make getting trophies for the characters I'm not very good with more frustrating I'm sure. Other than that, I think the healing items are about right (other than the time I only had a fairy bottle left and got stuck with 99% thanks to a stage hazard killing the last opponent). The stage you get is really crucial though, so there's certainly an element of luck. I still prefer Melee's totally random character groupings though, but I appreciate the longer fights that help to speed it up in Smash 4.
No, you fight them. I don't know were that's coming from.I noticed that you don't fight Dr. Mario, Lucina, or Dark Pit, at least on normal mode.
So yeah. That's a thing.
I did it.I think it's boring and tedious. Beating this with every character? Are you serious? >_>
You can't use the Golden Hammer on the "Clear All-Star with all characters" task, so you pretty much have no choice but to do that.I think it's boring and tedious. Beating this with every character? Are you serious? >_>
What is the reward for it?You can't use the Golden Hammer on the "Clear All-Star with all characters" task, so you pretty much have no choice but to do that.
What is the reward for it?
Urgh, so I need that one for the "Collect all Items and stuff" achievement? >_>Headgear for your Mii.
Yup. Funny how some challenges are connected together like a sandwich.Urgh, so I need that one for the "Collect all Items and stuff" achievement? >_>
Thanks for the info! Oh Boy, at least I will still be busy until Smash Wii U arrives in December.Yup. Funny how some challenges are connected together like a sandwich.
Kirby Air Ride did just that with the objectives that unlocked the Hydra and Dragoon; you had to clear the objectives that award you the parts that make the air ride machines first.
I did it.I think it's boring and tedious. Beating this with every character? Are you serious? >_>
That's one of the things I thought when I saw it.The rest area in All Star Mode looks like the background of Battlefield. Neat, huh??
Thanks for posting here to brag that you made an easy prediction on a different forum and it came true.And with the new info about the Wii U version, we now know that Wii U's All-Star Mode have you fight the roster in reverse order. So Mario, Luigi, etc. will be among the last group of characters you face for that one while Greninja, Robin, Lucina, etc. will be among the very first.
I can't believe I actually called that (on a different forum).