...or just a mistranslation?
basically any equipment with the "all-around trade off" tag, claims it starts you out with 60% damage(it does), but gradually over time increases attack, speed, and defense. (it doesn't) Sure right at the start you get a slight attack boost(not sure on the others, attack is easiest to spot.) but it never "increases" over time, 10 minutes in, your attacks still do the same damage, 20 and 30 minutes in, still the same.
Did the developers just not translate this pieces description right? or is it bugged and was actually supposed to increase the stats over time but doesn't.
Same issue with the smash ball badge that supposedly increases your attack gradually while you have hold of the smash ball, again, it boosts attack immediately soon as you grab the ball, but not any higher then that.
basically any equipment with the "all-around trade off" tag, claims it starts you out with 60% damage(it does), but gradually over time increases attack, speed, and defense. (it doesn't) Sure right at the start you get a slight attack boost(not sure on the others, attack is easiest to spot.) but it never "increases" over time, 10 minutes in, your attacks still do the same damage, 20 and 30 minutes in, still the same.
Did the developers just not translate this pieces description right? or is it bugged and was actually supposed to increase the stats over time but doesn't.
Same issue with the smash ball badge that supposedly increases your attack gradually while you have hold of the smash ball, again, it boosts attack immediately soon as you grab the ball, but not any higher then that.