ChikoLad
Purple Boi
- Joined
- Jan 11, 2014
- Messages
- 23,084
If Melee/PM is like basketball or football, and Brawl is like chess or pool, then Smash 4 is like playing football while playing chess...
...Ok that last bit doesn't make complete sense without more context, but what I mean is - people go on about speed all of the time like that's the only thing that's fun to watch, but a game doesn't need to be fast or even all that flashy to be a competitive sport. Football and basketball are fun to watch for an adrenaline filled thrill. Chess and Pool are fun to watch because they're suspenseful and one well calculated move can make or break the match. Plus, the audience can actually participate in a way, as things aren't going too fast, so they can think of what can happen next, or what the best move might be.
Melee/PM, to me, is like football and basketball. It's a quick, mindless thrill for the audience.
Brawl is like Chess or Pool. The audience can easily keep up with what's going on and it's more a battle of wits than a battle of reflexes.
Smash 4 strikes a balance. Some match ups feel entirely one way or the other in terms of the speed/strategy/tactics split, while others feel like a balance to me. Maybe that's because I main Rosalina and she covers every kind of playstyle in the game and encourages switching them up when appropriate, but I know it applies in other cases too. A Sheik VS Sonic match, for example, would be very fast and frenetic. A Bowser VS Mega Man match, would be much more a battle of wits, though.
Smash 4 is just as competitive as Melee. It's just not competitive in quite the same way all of the time. And Brawl pretty much was always the polar opposite of Melee.
...Ok that last bit doesn't make complete sense without more context, but what I mean is - people go on about speed all of the time like that's the only thing that's fun to watch, but a game doesn't need to be fast or even all that flashy to be a competitive sport. Football and basketball are fun to watch for an adrenaline filled thrill. Chess and Pool are fun to watch because they're suspenseful and one well calculated move can make or break the match. Plus, the audience can actually participate in a way, as things aren't going too fast, so they can think of what can happen next, or what the best move might be.
Melee/PM, to me, is like football and basketball. It's a quick, mindless thrill for the audience.
Brawl is like Chess or Pool. The audience can easily keep up with what's going on and it's more a battle of wits than a battle of reflexes.
Smash 4 strikes a balance. Some match ups feel entirely one way or the other in terms of the speed/strategy/tactics split, while others feel like a balance to me. Maybe that's because I main Rosalina and she covers every kind of playstyle in the game and encourages switching them up when appropriate, but I know it applies in other cases too. A Sheik VS Sonic match, for example, would be very fast and frenetic. A Bowser VS Mega Man match, would be much more a battle of wits, though.
Smash 4 is just as competitive as Melee. It's just not competitive in quite the same way all of the time. And Brawl pretty much was always the polar opposite of Melee.
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