Eisen
Smash Ace
What aesthetic details, big or small, would you like to see changed in 3.0 or beyond?
There's one thing I can't stop focusing on every time I watch Project M videos, because my game is different. You may have noticed there's a little "wooshing" or wind sound effect that kicks in when a character is launched, but not KO'd.
Personally, I think it's an unfitting addition and needs to be removed completely. It seems to me like it makes no sense in terms of audio aesthetic quality, and sounds silly, but not in the Smash-esque way. What I did like was the sound effect in SSB64 where, upon falling closer to the bottom KO border, there was a sound, but it wasn't this out of place wind.
However, this is just my opinion. I'm not sure if anybody cares for it or not. I will say that after I removed it from my game, it only sounded unnatural to hear it again in videos.
There's one thing I can't stop focusing on every time I watch Project M videos, because my game is different. You may have noticed there's a little "wooshing" or wind sound effect that kicks in when a character is launched, but not KO'd.
Personally, I think it's an unfitting addition and needs to be removed completely. It seems to me like it makes no sense in terms of audio aesthetic quality, and sounds silly, but not in the Smash-esque way. What I did like was the sound effect in SSB64 where, upon falling closer to the bottom KO border, there was a sound, but it wasn't this out of place wind.
However, this is just my opinion. I'm not sure if anybody cares for it or not. I will say that after I removed it from my game, it only sounded unnatural to hear it again in videos.