Solasel
Smash Rookie
So I think we can all agree that b-reversed pistol shots are a necessity for ZSS being slippery. When used on the ground it pretty much consistently makes her do a turn on the spot without sliding. However, when used in the air, usually it causes me to do something akin to a wavebounce (immediately reverse my velocity and shoot the gun), but sometimes it just makes me continue on my path, but shoot the other way. Both of them seem useful, but it would be nice to know how to select between the two. Does anyone know definitively the difference in inputs?
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