I feel that Rob is one of our good MU the following is why:
- Rob is one of the character that rely heavily on projectile, one of his projectile (DownB) should almost never touch you since you are always in the air.
- He doesnt have good attack to cover diagonally, which is where we strike
- Hes large and prone to be comboed
- He doesnt dash fast so unlike speedy character, you can land safely and even dash grab sometimes
So to help you, you should do the following:
- Approach him diagonally, only his angled (up) forward smash can hit you there and laser
- Do a lot of pokes, move in and move out, move in drop and grab, use side B a lot if he shield a lot
- Once you land a hit... dont let him land, his nair can cover him a bit but has a good startup lag
- You can take him to the blast zone at early - mid percents, fair nair fair nair all day
- Always be wary of his laser and be ready to air dodge
- DI up when he throws, that way you can get out of up air followings