I need some serious help. I've been playing this game for about 2 years, give or take. I've been through Falco, Fox, Puff, Marth, Sheik, Falcon, and IC's. I love all of these characters and what they can do and I'm at least decent with all of them. This is because when I start liking a character, I go all out. I sit for hours and watch film of the greatest mains of that character. I sit in front of the TV for hours practicing the ins and outs of their moveset, playstyle, tech, matchups, everything. I love to train Melee, it's practically all I do anymore. My problem is, I just haven't been able to stick with anyone.
- I love Fox's crazy high ceiling, I love that I can sit and practice and practice and still know I can get better. But my fingers aren't fast enough for me to ever play him at a really high level.
- I love Falco's ungodly combo power, shield pressure, and neutral game. He's the character I've put the most work into, especially because for about a year I couldn't get his wavedash timing down, and he took the longest time for me to get good at.
- I love Puff's insane risk/reward, the satisfaction you get from landing a Rest or hitting that 5-hit WoP to the blastline. But I struggle with her neutral game a bit too much.
- I love Marth's focus on basics and spacing, and how amazing his combos feel to pull off. But I hate his recovery and I never feel like I'm improving with him.
- I love IC's insane punish game. I don't wobble (of course I would if I felt like I had to), but even without it, all of their changrabs and desync gimmicks are just amazing to pull off.
- I love Falcon's combo game, because well, who doesn't. His movement also feels really natural to me, and tech-chasing for regrabs is one of my favorite things to do in the game.
- I love Sheik because she's effing braindead. Needle-cancels into anything, everything combos into everything, you get to techchase and chaingrab, and you can gimp most characters effortlessly. She gives me the least satisfaction to play though, because while admittedly she's my best character, it all just feels too easy.
So if I really want to pick a main, and stick with it, how do I decide?
Also, would it be wise for me to dual-main or tri-main characters just so I don't get bored? Or should I tough it out and really try to master one character?
- I love Fox's crazy high ceiling, I love that I can sit and practice and practice and still know I can get better. But my fingers aren't fast enough for me to ever play him at a really high level.
- I love Falco's ungodly combo power, shield pressure, and neutral game. He's the character I've put the most work into, especially because for about a year I couldn't get his wavedash timing down, and he took the longest time for me to get good at.
- I love Puff's insane risk/reward, the satisfaction you get from landing a Rest or hitting that 5-hit WoP to the blastline. But I struggle with her neutral game a bit too much.
- I love Marth's focus on basics and spacing, and how amazing his combos feel to pull off. But I hate his recovery and I never feel like I'm improving with him.
- I love IC's insane punish game. I don't wobble (of course I would if I felt like I had to), but even without it, all of their changrabs and desync gimmicks are just amazing to pull off.
- I love Falcon's combo game, because well, who doesn't. His movement also feels really natural to me, and tech-chasing for regrabs is one of my favorite things to do in the game.
- I love Sheik because she's effing braindead. Needle-cancels into anything, everything combos into everything, you get to techchase and chaingrab, and you can gimp most characters effortlessly. She gives me the least satisfaction to play though, because while admittedly she's my best character, it all just feels too easy.
So if I really want to pick a main, and stick with it, how do I decide?
Also, would it be wise for me to dual-main or tri-main characters just so I don't get bored? Or should I tough it out and really try to master one character?
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