Yes, I saw that. On the 1v1 match where Ken was playing Lilo on
Coliseum Town and City. That dair was perfectly tippered, yet there was no meteor/spike.
I'm not sure how tethers work at all in the Smash series, since I never really played a tether recovery character. Can they be on the ledge at the same time as a regular ledge grab? That happens in PM all the time. Can you guys fill me in? I know that there are new ledge mechanics, such as being able to knock characters off the ledge. What is this based on, does anyone know? I see that ledge invincibility is pretty short though.
I think a good team composition might be a good aerial character (spikes are pretty nice) such as Kirby or Pit with a ground based one, such as Little Mac. They could easily knock them off stage and the aerially dominant character could be making sure they don't get back, while the ground based one keeps the other opponent away.
It looks like the aerial game might have to be focused on since there are new ledgegrabbing mechanics.
This is like... my first time ever theorycrafting, so I probably just plopped down a buncha crap in front of you guys. I'll get better if you guys could give me some tips.
EDIT:
I found the match where they were playing and Ken got the tipper. Start watching from 6:39:45.