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Adding attack13 to marth not working

WinterFang

Smash Rookie
Joined
Jun 19, 2010
Messages
19
I'm trying to give Marth a third jab attack but it's not working. I've made a new animation, renamed the NONE subAction after his Attack12 to Attack13 and tried Ra bits 16,17 and 22 in Attack12 but nothing happens. He just does his 2 normal jabs. Here is the setup for Attack12 and 13:



http://img833.imageshack.us/img833/8491/psaatk13.png
 

Eternal Yoshi

I've covered ban wars, you know
Joined
Mar 3, 2007
Messages
5,450
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Playing different games
NNID
EternalYoshi
3DS FC
3394-4459-7089
That's because Marth's IC constants doesn't allow the variables go to the third jab.

I do believe there is a way to give him one though.

I think you have to make a requirement for the time frame you want to go to the next Jab.
Assuming that you put the Attack3 subction at 4A, it would go like this:

Leave the offensive collisions alone, and do this:

Code:
Asynchronous Timer:18
If: Button Pressed: 0
         Change Subaction: 4A
Else:
        Asynchronous Timer: frames = 19
        Bit Variable Set: Ra-Bit[22] = true    
        Asynchronous Timer: frames = 27
        Allow Interrupt
End If:
Also, Variable 22 is what causes the character to do another Jab if the character misses when the A button is held.
 
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