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Add new charicters to brawl+

Dragonrage

Smash Apprentice
Joined
Nov 25, 2008
Messages
172
Location
Germany
lolfail. my bad.

And what happened to the Mewtwo data found on the Brawl disc? Could that be worked with to form a Mewtwo moveset?
The 'data' is just an ef_.pac which is supposed to hold the textures for a character's moves. Mewtwo's is 1kb in size and it's empty. Same goes for the other so called 'forbidden seven'.

Unless you're talking about the guy who claimed to have found and recreated roy and mewtwo on the disc, that was a blatant lie. Just a kid trying to get attention.
 

bobson

Smash Lord
Joined
Jul 28, 2008
Messages
1,674
And what happened to the Mewtwo data found on the Brawl disc? Could that be worked with to form a Mewtwo moveset?
No. Mewtwo's data, as far as I am aware, is all dummy data. Everything was cut in the final release. Even if it wasn't, what you'd have would be unworkable.
The only way you're getting Mewtwo back is with an elaborate moveset swap/texture hack.

The 'data' is just an ef_.pac which is supposed to hold the textures for a character's moves. Mewtwo's is 1kb in size and it's empty. Same goes for the other so called 'forbidden seven'.
There's also an empty sound file for the Wiimote to play when you select him on the character select screen, and a file referencing custom victory screen music (also empty). I remember reports of a dummy classic mode portrait, too.
 

RazeveX

Smash Ace
Joined
Jul 13, 2007
Messages
727
Location
2nd cardboard box to your right
^^Which is why you experiment with different movesets.

And Marth's f-smash on Ike looks perfect dude. It's the other stuff that doesn't work right.
http://www.youtube.com/watch?v=u5N_dDrgo-I
that part i did get mixed up; the f smashes look fine. of course, we both realise a lot of other stuff doesnt.

but my point still remains; look how they hold the swords; it looks pretty ******** most of the time, and i dont know how you could fix that at all.

the problem is, unless we start to somehow make our own animations, models, and hitboxes, the best we're going to get is a normal character with some poor colour swaps, slightly different hitboxes (if thats even possible) and jerky, unfitting animations.

but i would ABSOLUTELY LOVE to be proven wrong.
 
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