4tlas
Smash Lord
- Joined
- Sep 30, 2014
- Messages
- 1,298
I'd like to contest the claim that everyone has near perfect L-cancels. However I'm going to contest my own claim because I want to be thorough.Everybody already has perfect L-cancels, from mid/low-level play upwards. That's why many people are arguing that it's redundant, since current meta is taking into assumption that you never miss a single one. People bring up missing L-cancels on purpose to try bait opponents in and punish that (maybe power-shield > anything), but let's be real...I can't name a single person I know who does that lol.
1) Anecdotal evidence in this case can disprove your claim because I only need to find one person (or many, since its obvious that you didn't truly mean everyone) who has non-perfect L-cancels. To that end I provide as evidence my entire scene. Often my opponents check their L-cancel percent, and for good players I usually see anywhere from 70-95%. I also know that I personally do not L-cancel and still play well, though I don't think 1 person is reasonable evidence.
2) One tournament we had someone turning on Auto-L-cancelling to see it in action and forgetting to turn it off. People only noticed because they got suspicious from getting 100% multiple times. That suggests 1) they are used to not getting 100% and 2) they imagine themselves as landing most L-cancels, otherwise they would have noticed long before seeing 100% that something was off. This is evidence in both directions.
3) On a similar note, I think that turning on auto-L-cancelling without telling people would actually work as long as the flash and L-cancel stat still pretended to be manual. Unfortunately that is not how it is coded at present (the code literally forces an L-cancel on every single landing) and I don't know if its possible. A man can dream!
4) I think L-cancelling is a bad mechanic even if its assumed that some people can do it and others can't. Just because it takes skill doesn't mean it takes skill that is relevant to gameplay. Pressing buttons without decision-making is exactly what Smash is NOT about. Players don't need to have perfect L-cancelling to prove that the mechanic is unnecessary.