Rundus should get in. He's humanoid, he's awesome, and otehr than the Ice Climbers, there is no Ice Characters. I even made a Move Set For Him.
RUNDUS
B: Ice Beam. You hold the button down, but instead of charging, more Ice Beams shoot out. They stay in place and float around Rundus, until you let go of the button. Then they all launch forward, with slight homing powers. You can have up to six beams. Each does 7% damage, with a 2% chance of freezing the target. Low knockback.
B>: Ice Missile. This attack is unique, because once it hits its target, it pushes them back with the missile for a short ways. If it pushes one character into another, the two characters will be stuck together. You have to keep hitting buttons to get out. If one person gets out, they other stays frozen till they get out. 10% damage, 5% chance of not getting frozen. Medium knockback, not counting pushing the character back.
Bv: Freeze Spikes. Rundus punches the ground, sending icy spikes shooting up around him. All foes that get hit will be stunned for a moment. 8% damage. Medium Knockback.
B^: Ice slider. Rundus makes a path of ice below his feet and pushes himself up. It lasts for about 2 seconds. 9% damage, medium knockback. 1% chance of getting frozen.
FINAL SMASH: Hyper Mode. Rundus freezes the entire arena, making everyone on the ground stuck to it. They can;t move at all. For all of the people that aren't on the ground, they will move slower (Rundus keeps his speed.) and they will slide on the ice. Rundus also has super powerful, Phazon Ice Shots, with replaces his normal B. These freeze anyone they hit. Phazon Shots: 15% damage, 100% freezing, medium knock back. Frozen people: 4% damage per second. The Final Smash lasts 20 seconds.
Please rate the moveset out of ten.
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RUNDUS
B: Ice Beam. You hold the button down, but instead of charging, more Ice Beams shoot out. They stay in place and float around Rundus, until you let go of the button. Then they all launch forward, with slight homing powers. You can have up to six beams. Each does 7% damage, with a 2% chance of freezing the target. Low knockback.
B>: Ice Missile. This attack is unique, because once it hits its target, it pushes them back with the missile for a short ways. If it pushes one character into another, the two characters will be stuck together. You have to keep hitting buttons to get out. If one person gets out, they other stays frozen till they get out. 10% damage, 5% chance of not getting frozen. Medium knockback, not counting pushing the character back.
Bv: Freeze Spikes. Rundus punches the ground, sending icy spikes shooting up around him. All foes that get hit will be stunned for a moment. 8% damage. Medium Knockback.
B^: Ice slider. Rundus makes a path of ice below his feet and pushes himself up. It lasts for about 2 seconds. 9% damage, medium knockback. 1% chance of getting frozen.
FINAL SMASH: Hyper Mode. Rundus freezes the entire arena, making everyone on the ground stuck to it. They can;t move at all. For all of the people that aren't on the ground, they will move slower (Rundus keeps his speed.) and they will slide on the ice. Rundus also has super powerful, Phazon Ice Shots, with replaces his normal B. These freeze anyone they hit. Phazon Shots: 15% damage, 100% freezing, medium knock back. Frozen people: 4% damage per second. The Final Smash lasts 20 seconds.
Please rate the moveset out of ten.