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A few(never before asked) questions about Subspace Emissary

HourglassMemory

Smash Journeyman
Joined
May 12, 2006
Messages
223
Now that a few short films have been released, there's something I can't help to think about.

Lets say you want to play with Kirby on Subspace Emissary.
Will the storyline always be the same?
What I mean is. If you chose Kirby, do you start by fighting with Mario at that stadium, and then fly away on a star with Peach?
What if you chose Mario? do you start by fighting Kirby and then meet Pit?
What if Kirby saves Zelda instead? Would we see kirby escaping that black hole thing with Zelda? Instead of Peach?
According to the official website "You can save either Zelda or Peach, depending on which cage you damage more and subsequently break."
this would imply a completely different set of small films.
Imagine that scene where Kirby and Peach are on Kirby's star, and you see the front of MetaKnight's ship almost catching them. they would have to make film with Zelda instead of Peach. IF the storyline stays the same.
Imagine the quantity of alternate short films they'll have to make if this sort of thing happens a few more times throughout the story.
Perhaps that's why they postponed the game for more 4 months of development.

What if you chose to play as Wario? Do you start the game as you kidnap Zelda's trophy? Or Peach?
What if you start the game with Peach?
What if you start as Dedede? Do we get to beat teh crap of Petey Piranha with Dedede?

It doesn't seem likely that they would make you go through tons of characters you don't feel like playing so that you can play with the character you want.
It gives you more freedom if they allow you to chose the character.

The only thing that simplifies all of this is:
There simply is no character selection for subspace emissary. And you control the characters they give you. You'r eina way bound by the order of the story.

If that's the case, what if the character you have is programmed to have as a sidekick, a secret character? It's clear that it's possible to have different sidekicks, as you get with Kirby and Zelda/Peach. But the quantity of slaternate short films they'd have to make!!!!

Do you think they'll create teams "already known character - already known character" and "Secret character - secret character"?
what if you unlock a secret character and that secret character has as a sidekick, a character that wasn't supposed to show up at that moment?

From pictures, I can see that Link meets Yoshi at a certain point in the story (go to the official website and look for Subpace Emissary pictures. There will be one with Link and Yoshi looking at MetaKnight's ship)

Here's another thought.
We see Peach and Kirby on top of MetaKnight's ship. Then supposedly Fox comes crashing down and almost decapitating Kirby and Peach with a wing of his ship. Do you start playing as Fox? Does Fox join the team? Is that even Fox?

Do you, after playing with Peach and Kirby, then jump to Fox?
From the films on youtube you keep playing as Peach and Kirby. What about Fox(as Kirby, do we only get to see the ship crashing, and we're on our way?)? Will we get to play with him later in the game?
Do we jump from storyline to storyline?
Or do we get to follow one same character all the way to the end? And then explore other storylines when we feel like doing such a thing?
That would imply character selection.


It raises a lot of interesting questions and I'm really curious as to what you people's thoughts are on this are.
It would be easier if you said what your thoughts were for each question.

Thanks.
 

CodeBlack

Smash Ace
Joined
Oct 22, 2007
Messages
733
I think that, as the storyline progresses, the main character changes. As such, you'd play as Mario in the first stage/fight against Kirby, and then, in the next stage, you'd play as Kirby fighting Petey Pirahna.

I think teams are comprised of characters you meet in the course of the story, but constrained to the course of the story.

IE, Mario meets Kirby in the first stage, but, since he got the crap shot out of him and is now somewhere over the rainbow, he's not an option for Teaming against the battle for Petey Pirahna. On the other hand, on Mario's quest, he might meet a character who would then be on his available team. However, these teams would change depending on which character/stage you were suddenly playing, IE, the teams that, say Link has on his levels (You stated that it included Yoshi) would not be the same as the teams that Mario has on his, nor are those the same as Kirby's teams, unless they met up at some point in the story.
 

Rex+

Smash Ace
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Carlsbad, California
A grand total of 26 questions in your post. I'm amazed.
All I can say is that the story can shape differently according to the character you choose, or the decisions you make along the journey. It's like one of those "Choose Your Adventure" comic books.
 

Revven

FrankerZ
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Ugh. In one of the videos you (P1) can pick between Mario or Kirby. Depending on which one you pick, you fight the other. So, if I pick Kirby, the CPU is Mario. I fight Mario as Kirby and then Kirby might get shot away instead of Mario which would in turn have Mario fight Petey instead.

The point I'm making is, there isn't a character select screen rather, there's a point in the cutscene where you choose who you want to play as. Another example, the part where it stops showing Kirby, Peach, Zelda, and Mario about to fight the Primids. It allows you to choose between those four, so you can either be Mario, Kirby, Peach, or Zelda for that fight and the rest of them are CPU controlled. Got it? Good.
 

HourglassMemory

Smash Journeyman
Joined
May 12, 2006
Messages
223
Ugh. In one of the videos you (P1) can pick between Mario or Kirby. Depending on which one you pick, you fight the other. So, if I pick Kirby, the CPU is Mario. I fight Mario as Kirby and then Kirby might get shot away instead of Mario which would in turn have Mario fight Petey instead.

The point I'm making is, there isn't a character select screen rather, there's a point in the cutscene where you choose who you want to play as. Another example, the part where it stops showing Kirby, Peach, Zelda, and Mario about to fight the Primids. It allows you to choose between those four, so you can either be Mario, Kirby, Peach, or Zelda for that fight and the rest of them are CPU controlled. Got it? Good.

Lol I do get it and I already knew what you said.
One of the questions arises from that is:
Is Subspace Emissary limited to the storyline given to us at E3? DO you always start on that battle with Kriby and Mario?
Do you ALWAYS have to chose bewteen Mario and Kirby at the begining?
Does any storyline from Subspace emissary start with Mario or Kirby? Or DK?
that means that you could chose bewteen teh Mario kirby story, and the Dk, Diddy K. storyline.
Or perhaps you jump from one story to another. But that wouldn't get the story flowing as well as it could if there were no interruptions. But that's just me. I'm ok with both.

What if you want to play as Dedede as I mentioned? Do you have to go all the way from Kirby with Peach until you fight Dedede? Do you even play as Dedede during the course of the entire storyline?

What if you save Zelda? Does Wario kidnap Peach instead?
 

HourglassMemory

Smash Journeyman
Joined
May 12, 2006
Messages
223
ive been woundering the same thing too, i don't want switch around every match
That's what I'm saying.
Imagine you're playing with Kirby very well, and then out of nowhere you have to battle Bowser with diddy Kong.
I just feel that it interrupts the story.
It would be best if you chose to go with Kirby and you stick with the the Kirby story all the way till the end.
And then you could chose other story lines to explore the story from other points of view, such as Link's or Mario's Or DK's. these could be unlockable, who knows.

There are so many possibilities with only this Subspace Emissary mode. It's probably why they postponed the release of the game.
 

PsychoIncarnate

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Mario can end up fighting Petey Pirahna...so apparently in that version, Kirby is the one that get's blown to sky world-
 

ruel

Smash Cadet
Joined
May 26, 2007
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If you watched all the Subspace Emissary videos on gametrailers you should know the answers to most of you questions...

There is a set story. You can't be whoever you want. Usually you will have a choice between two different characters (the other will be computer controlled).

The story starts out with you choosing either Mario or Kirby. If you chose Kirby you would fight a computer controlled Mario. Then you fight the primids. You have the option of controller Zelda, Peach, Kirby, or Mario (the ones you don't pick are computer controlled). Then you play against Petey as Kirby (you don't have a choice because Mario is blasted off and the others are in cages). Then you play as Kirby or the princess you rescued. Nothing else is known about Kirby's storyline. In another level you start as Pit. Eventually you find Mario and can choose to play as him instead of Pit if you want. In yet another level you can play as either Diddy or Donkey and eventually meet up with Bowser.
 

HourglassMemory

Smash Journeyman
Joined
May 12, 2006
Messages
223
If you watched all the Subspace Emissary videos on gametrailers you should know the answers to most of you questions...

There is a set story. You can't be whoever you want. Usually you will have a choice between two different characters (the other will be computer controlled).

The story starts out with you choosing either Mario or Kirby. If you chose Kirby you would fight a computer controlled Mario. Then you fight the primids. You have the option of controller Zelda, Peach, Kirby, or Mario (the ones you don't pick are computer controlled). Then you play against Petey as Kirby (you don't have a choice because Mario is blasted off and the others are in cages). Then you play as Kirby or the princess you rescued. Nothing else is known about Kirby's storyline. In another level you start as Pit. Eventually you find Mario and can choose to play as him instead of Pit if you want. In yet another level you can play as either Diddy or Donkey and eventually meet up with Bowser.
Bu twoudln't that imply a few alternate films to be made? depending on what happens during battles? For example Peach being the one getting kidnapped by Wario, instead of Zelda. Woduln't they have to make new short films where kirby is shown with Zelda? Woudln't this very same thing alter a possible rescue story where link tries to save Zelda? Imagine Zelda stick with Kirby until Link gets Zelda. They would have to make a film where Kirby is there...looking at Link and Zelda kissing or something. Instead of being Mario and Peach.

One single action in the game is capable of altering the entire storyline afterwards...and that means more work for the team making the game.
 

Firekid2

Smash Apprentice
Joined
Sep 30, 2007
Messages
130
If you watched all the Subspace Emissary videos on gametrailers you should know the answers to most of you questions...

There is a set story. You can't be whoever you want. Usually you will have a choice between two different characters (the other will be computer controlled).

The story starts out with you choosing either Mario or Kirby. If you chose Kirby you would fight a computer controlled Mario. Then you fight the primids. You have the option of controller Zelda, Peach, Kirby, or Mario (the ones you don't pick are computer controlled). Then you play against Petey as Kirby (you don't have a choice because Mario is blasted off and the others are in cages). Then you play as Kirby or the princess you rescued. Nothing else is known about Kirby's storyline. In another level you start as Pit. Eventually you find Mario and can choose to play as him instead of Pit if you want. In yet another level you can play as either Diddy or Donkey and eventually meet up with Bowser.

I'm pretty sure there's a pic with Mario fighting Petey.

Edit :http://www.smashbros.com/en_us/info/info02.html
 

flyinfilipino

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Bu twoudln't that imply a few alternate films to be made? depending on what happens during battles? For example Peach being the one getting kidnapped by Wario, instead of Zelda. Woduln't they have to make new short films where kirby is shown with Zelda? Woudln't this very same thing alter a possible rescue story where link tries to save Zelda? Imagine Zelda stick with Kirby until Link gets Zelda. They would have to make a film where Kirby is there...looking at Link and Zelda kissing or something. Instead of being Mario and Peach.

One single action in the game is capable of altering the entire storyline afterwards...and that means more work for the team making the game.
I'm quite sure that the Subspace Emissary mode is not the reason the game has been delayed. The development team already knows how the story plays out and it's all set and ready to go. We can only speculate. And how are we supposed to know how this all works until the game comes out?
 

SirPenguin

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Judging that each character introduction, and maybe even more than that, has a cut scene attached to it, I'm really not seeing them making a new one for every possibility. Mario will always be the one knocked out, for example.

They're already employing some of this sort of thing, like the scene with Wario. Obviously it'd be Peach he hits instead of Zelda if you saved her. But I don't think it'll extend beyond that.

For the same reason, I don't think it's going to have a very many choices. It'll probably be something like:

Choose A or B, but everyone ends up at C anyways.
 

RedKnight

Smash Ace
Joined
Oct 20, 2007
Messages
563
All right, the way I figure there is probably only one starting point for The Subspace Emissary.

You start with Mario and Kirby. From here you chose one of them beat the other then fight Petey.

From here you choose which Princess to save and that effects the plot from here on out.

I can easily see this happening throughout the plot, with youre choice of character and other choices shifting the plot in different ways.

The Subspace Emissary could branch out in a million different directions, but I think that every single one of them will come to a similar conclusion, with the defeat of the Subspace Army, the only difference will probably be the characters present in the final cutscene
 

Revven

FrankerZ
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Just to end confusion, it's not "E3" where we saw the videos, it's E 4 All. Please, don't make this mistake anymoar. :p
 

I.T.P

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you can just short that to E4 and make anyone not in the gaming world extremely confused.

i tend to go with the idea of diffrent starting points leading to diffrent stories that interlude at some points, IMO that's the only way to put the yet to be unlocked characters in the storyline without redoing the whole thing again.

and btw, a lot of games have cut-scenes that change drastically depending on character outfits! why wouldn't smash do the same with the actual characters? what's to stop them from having the same scene 8 times with diffrent characters? as long as it's a cut-scene and not an FMV it's easily do-able, and if it's an FMV than it's a little harder, but not impossible
 

veil222

Smash Journeyman
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May 29, 2007
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I think the biggest monkey wrench I've seen is the video of sonic playing through the DK SE stage, there's alot of things that could mean.
 

Eggman

Smash Apprentice
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Oct 15, 2007
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Maybe there are different "episodes/teams" you can choose that have different groups of characters whose stories don't reach the same ending but intertwine at given points (think "Sonic Adventure", but groups of characters as opposed to one). An example would be like Mario, Peach, Zelda, Kirby, Pit, Wario, and Fox being one "episode" while DK, Diddy, Link, and Yoshi being another. You can choose what "episode" you want to play. Bah, I dunno. I'm just thinking how they would implement secret characters without spoiling them.
 

Frogla

Smash Ace
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Jul 20, 2007
Messages
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i was thinking secret charachters would have to be unlocked thru this mode. by playing all the different paths.
 

ruel

Smash Cadet
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Bu twoudln't that imply a few alternate films to be made? depending on what happens during battles? For example Peach being the one getting kidnapped by Wario, instead of Zelda. Woduln't they have to make new short films where kirby is shown with Zelda? Woudln't this very same thing alter a possible rescue story where link tries to save Zelda? Imagine Zelda stick with Kirby until Link gets Zelda. They would have to make a film where Kirby is there...looking at Link and Zelda kissing or something. Instead of being Mario and Peach.

One single action in the game is capable of altering the entire storyline afterwards...and that means more work for the team making the game.

I doubt it would change the storyline. The new film would just substitute Zelda for Peach, but the scene would be exactly the same. I think the main storyline will remain the same no matter what choices you make. The only thing that will change is who partners up with who.
 

Magnacor

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Here's my therory: You start out with either Kirby or Mario. No matter who you chose it would lead up to Mario getting blasted away(he would fight Petey again later). You then choose which princess to save and the cutscenes will show her with Kirby. After you get out of the arena, the story starts to branch out a bit. You then will either do Kirby and a princess, Mario and Pit, or Donkey and Diddy (perhaps Yoshi and Link will be in here too.). You then have to finish all these character's stories. Now let's backtrack a bit. We can almost guarentee that all of those characters will end up being starters, including Wario. What if you go though a series of battles with these characters and then once you unlock some more, you unlock the next part of the Subspace Emmisary. This would eliminate a lot of complicated questions about where the secret characters come in and allow you to have them all in SE. Then, after you complete all of the chapters in Subspace, you could go back and replay them with any character, minus the cutscenes. We obviously have no way of knowing if my theory is right at this point, but this would get rid of a lot of complications.
 

Star105

Smash Journeyman
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Jun 26, 2007
Messages
390
I think the biggest monkey wrench I've seen is the video of sonic playing through the DK SE stage, there's alot of things that could mean.
but it also looks like you can revisit stages with other characters so if u want to u can go back with a character u got later in the game and u can get to secrets that the characters that u had at that point couldn't get to (say metaknights multiple jumps or something similiar)
 

Magnacor

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but it also looks like you can revisit stages with other characters so if u want to u can go back with a character u got later in the game and u can get to secrets that the characters that u had at that point couldn't get to (say metaknights multiple jumps or something similiar)
That would be cool. You can have areas accesible only through gliding, multiple jumps, or whatever. On a related note, if you could revisit stages, then wouldn't you be able to re-battle Petey with, oh say, Mario!
 

HourglassMemory

Smash Journeyman
Joined
May 12, 2006
Messages
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On nintendo's Fall conference, Satoru Iwata announced that the game was delayed in Japan for January 28th.
On Wikipidea, which quotes from this video of Iwate talking for 46 minutes
http://www.irwebcasting.com/071010/53/f078bbc3f8/main/index_hi.htm

says:
In order to fine tune Smash Bros., with this unprecedented game depth, we have decided that we have to take a little more time to complete the game than we announced before. We are sorry for the fans that are already anxiously waiting for the launch, but we would like to launch this game on January 24th, 2008 in Japan. As for the North American launch, we will review that too, and our local subsidiaries will make their own announcements."

UNPRECEDENTED GAME DEPTH????
Subspacearmy is pretty **** deep don't you think?
lol.
I'm not saying only this particular feature fo the game is what held teh game back, but as other things are being poslihed for the next 4 months, they'll make the story even deeper.

On Wikipedia it also says, on the subspace section:
"Masahiro Sakurai claims that this mode will be more "fleshed out" than the single-player modes in previous Smash Bros. titles. Shigeru Miyamoto has explained that Sakurai always wanted to have a very deep single-player game, but that he wanted Sakurai to focus more on the multiplayer aspects in the previous titles since there were already many single-player games of this kind. With the development time alotted for Brawl, both were possible."

Sakurai has the time to expand this game, and he has a team that before it even knew him, had already worn out the control sticks.
What more could you ask for? He basically has the games fans working with him.
 

Zoolander

Smash Journeyman
Joined
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243
I like to think that you swap between storylines.

For example, you play as Pit and Mario fighting off primids then POOF! You play as Peach and Kirby on the Halberd. THEN BOOM! You play as DK and Diddy fighting off Bowser's minions. POOF! You're back with Mario and Pit. That way you play as every character in the game eventually. Or at least you have the oppurtunity to.

And I think that it won't be hidden-hidden starter-starter. I think that you unlock some characters by getting to thier part in the story.
 

RedKnight

Smash Ace
Joined
Oct 20, 2007
Messages
563
I can think of one way that unlocking characters in the SE would work. If the SE was ****ing long. Especially with different paths to take and character sto play as, and I like the idea of having certain areas only accessible by certain characters.
 

Kyle29

Smash Apprentice
Joined
Oct 28, 2007
Messages
95
What are you all talking about. I had expected more than just Subspace Emmisary in adventure mode. There may be totally different campiagns. With totally different everything. Adventure mode is with out a dobut one of the main reasons for the game delay. Think about it, add more characters... you have to add more story possibilities.
 
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