Collective of Bears
King of Hug Style
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8-bit Mario? I have officialy lost my mind.
I just thought of this guy today. I thought: If they're putting in Pit, Ice Climber, Game and Watch, and the highly speculated Takamaru and Sukapon, Nintendo wants many retro characters in the game. So, why not 8-bit Mario? He's about as Retro and Nostalgic as you can get. His chances are low, but I think I can at least give it the old college try to convince you. Here's some pros and cons to 8-bit's inclusion:
Pros
1) 8-bit Mario is a gaming icon of the good old days of the shiny new NES.
2) 8-Bit Mario would be a great WTF character, which Brawl needs more of
3) He's cool
Cons
1) He has little potential for standard attacks
2) He'll have to fight through a lot of other retro contenders to be playable
3) Nintendo might not want another 2-D character (But if GAW is deconfirmed, it would increase his chances greatly)
My take on 8-Bit's stats, tier, and movepool:
Tier: Middle
Stats:
Weight-2
Power-3
Speed-3
Recovery: 3
Jump: 4
Traction: 4
Lag: little to none
Entrance: Appears out of a pipe like Mario, but he slides out like in the classic games
B: Fireball
Like regular Mario's, but it travels much faster, bounces more and has a larger range. But is lacks power.
Side B: 8-bit Hammer
Chargeable. The longer it is held, the longer he has the hammer. He basically gets a lower-power version of the Hammer item for a short period of time.
Up B: Racoon Spin
Changes into his Racoon suit and spins upward.
Down B: Retro Pipe
A pipe appears under 8-bit and he goes down and dissapears. Point the control stick where you want him to appear, and he will pop up out of another pipe in that direction. Has no effect in the air.
Final Smash: Ultra-Shroom
Pulls out a Mushroom and eats it. You become ridiculously big and powerful. You don't attack, you just run around and anyone who comes in contact with you will go flying.
Supproters of 8-bit Mario:
Commander Blitzkrieg
Please keep flaming to a minimum.