I'm new to the competitive pokemon side and would like help with my team. I've been reading up a lot of the details but have little experience in competitive OU battling. I know in the rules to making a RMT thread you should test the team out.. but I'm having trouble with all the breeding and what not and it's taking awhile. I just really don't want to finish the team and it turns out its horribly flawed. Still, I hope you guys can help me anyway!
Cloyster @ Focus Sash
Ability: Skill Link
EVs: 252 Atk, 252 Spd, 6 HP
Nature: Adamant (+Atk, -S.Atk)
- Icicle Spear
- Shell Smash
- Rock Blast
- Ice Shard
After trying Closer as my lead I am pretty satisfied. One time I managed to sweep an entire team with 2 Shell Smashes followed up by Icicle Spear / Rock Smash. But that was like, 1 in 30 battles.. Still, I'm pretty happy with the result.
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP, 128 Atk, 128 Def
Nature: Brave (+Def, -Spd)
- Protect
- Seed Bomb
- Stealth Rock
- Leech Seed
Ferrothorn is a little tricky. Do I use Leech Seed first, or Stealth Rock? Protect is helping me stall which allows a free turn of Toxic Poison + Leech Seed, but Seed Bomb isn't offering much help. I've been screwed by substituting Dragonite and Breloom. Are there any alternatives? Seed Bomb has been able to shine a couple of times, but I think the slot could be put to better use. Perhaps.
Conkeldurr @ Leftovers
Ability: Iron Fist / Guts
EVs: 116 HP, 252 Atk, 140 Def
Nature: Adamant (+Atk, -S,Atk)
- Bulk Up
- Mach Punch
- Drain Punch
- Stone Edge
I love Conkerdurr. I chose to use Iron Fists over Guts because of Drain/Mach Punch. But now that I have played a bit of games on Pokemon Online I am seeing a lot of status effects, so I should probably switch to Guts.
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP, 60 Def, 176 S.Def, 20 Spd
Nature: Calm (+S. Def, -Atk)
- Toxic Spikes
- Rapid Spin
- Scald
- Hex
I'm really liking the tanky Tentacruel with effect Toxic Spikes. If an opponent is under a status effect and normally resists Water and Ghost, should I use Scaled or Hex? Hex just doesn't seem to do much, even with the opponent under a status effect. Is there any alternative?
Garchomp @ Choice Scarf
Ability: Sand Veil
EVs: 252 Atk, 252 Spd, 6 HP
Nature: Jolly (+Spd, -S.Atk)
- Earthquake
- Stone Edge
- Outrage
- Firefang
Really liking the Garchomp. But Outrage, if I were to switch to Dragon Claw would it have a dramatic impact on my gameplay? Also, Firefang.. Eh.
Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 252 HP, 252 Def, 6 Spd
Nature: Bold (-Atk, +Def)
- Recover
- Psyshock
- Focus Blast
- Calm Mind
I like Reuniclus but it's certainly no MVP. Also it's been OHKO sometimes by normal resisted physical moves and he's a bit slow.
Thank you for taking the time to read my RMT and possibly taking the team to help me.
Cloyster @ Focus Sash
Ability: Skill Link
EVs: 252 Atk, 252 Spd, 6 HP
Nature: Adamant (+Atk, -S.Atk)
- Icicle Spear
- Shell Smash
- Rock Blast
- Ice Shard
After trying Closer as my lead I am pretty satisfied. One time I managed to sweep an entire team with 2 Shell Smashes followed up by Icicle Spear / Rock Smash. But that was like, 1 in 30 battles.. Still, I'm pretty happy with the result.
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP, 128 Atk, 128 Def
Nature: Brave (+Def, -Spd)
- Protect
- Seed Bomb
- Stealth Rock
- Leech Seed
Ferrothorn is a little tricky. Do I use Leech Seed first, or Stealth Rock? Protect is helping me stall which allows a free turn of Toxic Poison + Leech Seed, but Seed Bomb isn't offering much help. I've been screwed by substituting Dragonite and Breloom. Are there any alternatives? Seed Bomb has been able to shine a couple of times, but I think the slot could be put to better use. Perhaps.
Conkeldurr @ Leftovers
Ability: Iron Fist / Guts
EVs: 116 HP, 252 Atk, 140 Def
Nature: Adamant (+Atk, -S,Atk)
- Bulk Up
- Mach Punch
- Drain Punch
- Stone Edge
I love Conkerdurr. I chose to use Iron Fists over Guts because of Drain/Mach Punch. But now that I have played a bit of games on Pokemon Online I am seeing a lot of status effects, so I should probably switch to Guts.
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP, 60 Def, 176 S.Def, 20 Spd
Nature: Calm (+S. Def, -Atk)
- Toxic Spikes
- Rapid Spin
- Scald
- Hex
I'm really liking the tanky Tentacruel with effect Toxic Spikes. If an opponent is under a status effect and normally resists Water and Ghost, should I use Scaled or Hex? Hex just doesn't seem to do much, even with the opponent under a status effect. Is there any alternative?
Garchomp @ Choice Scarf
Ability: Sand Veil
EVs: 252 Atk, 252 Spd, 6 HP
Nature: Jolly (+Spd, -S.Atk)
- Earthquake
- Stone Edge
- Outrage
- Firefang
Really liking the Garchomp. But Outrage, if I were to switch to Dragon Claw would it have a dramatic impact on my gameplay? Also, Firefang.. Eh.
Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 252 HP, 252 Def, 6 Spd
Nature: Bold (-Atk, +Def)
- Recover
- Psyshock
- Focus Blast
- Calm Mind
I like Reuniclus but it's certainly no MVP. Also it's been OHKO sometimes by normal resisted physical moves and he's a bit slow.
Thank you for taking the time to read my RMT and possibly taking the team to help me.