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56K's Ganon! Critique?

Lex Crunch

Smash Journeyman
Joined
Jul 25, 2007
Messages
338
Location
Alameda, CA
You obviously know how to use the moves (good rising down aerial especially), but you're not aggresive enough and your evasive and defensive tactics need serious work. It also seemed that outside of recovering, specials did not exist in your subconcious. I saw so many opportunities to Flame Choke that were passed, and there was no Murder Kick if I'm remembering right. Definitely work on that. Some more grabbing couldn't hurt, either. Forward throwing them at decent damage off the edge and hitting them with a decisive move (like, any aerial, basically) is always satisfying and mostly easy. That's all I've got to say.
 

SaltyKracka

Smash Lord
Joined
Oct 12, 2008
Messages
1,983
Location
San Diego, CA
In his defense, you can barely techchase Lucario with Flame Choke, let alone do any of the guaranteed combos. I will say that the whole of your second stock was the perfect time to Ganoncide, though. As well, you really need to learn to time your aerials.
 

:034:

Smash Hero
Joined
Jun 9, 2007
Messages
7,562
Location
Netherlands
Lucario is a hard match-up, and in the end you managed to do well - evading his crazy range and punishing laggy smashes with fsmash was a pretty good way to go. Although, you definitely chose the wrong stage, Smashville is flat so it's ideal for Lucario to spam Aura Sphere and force you to approach, which is definitely not Ganondorf's strong point.

Also no Flame Choke = bad for you. Use it, even if you don't have guaranteed options like against Lucario. You can still techchase him and get some easy (and really fancy) damage in.

Forward throw > Down throw... It does more damage, you can usually follow up with Wizkick (down B) offstage to edgeguarding. Lucario's recovery isn't super good, compared to other recoveries in the high tier, so edgeguarding him with tipman would've been ideal.

Don't use Fair to approach. It's best if you limit yourselves to using fair onstage, because it can hurt you, especially to a character as Lucario, who can easily punish and combo you.

Also, every Ganondorf main is manly enough to use him in EVERY tournament match...
 

GotenOnNimbus

Smash Apprentice
Joined
Sep 9, 2008
Messages
140
Location
Denver, CO
B Button broken?

I'm not the superbest Ganon player out there (maybe lack of tournaments in my area? >.>' ) but a couple of those fully charged Auras could have been avoided, and Wizkick and Gerudo coulda helped out a lot. Who cares if you don't get the followup with Gerudo? He stops moving and must choose a recover option.

Lemme put it this way: in a Gan-Gan vs. Gan-Gan match, you'd probably struggle against a Ganon that's using Wizkick and Gerudo.
 

Dragmire

Smash Lord
Joined
Dec 6, 2007
Messages
1,860
Location
Portjohnington,Wisjohnsin
yo 56K nice stuff fortunately I know DD's lucario and managed to beat him with ganon but just braggin

but definetly since lucario's a bad matchup for ganon I'm impressed that you beat him up that nicely very defensive is the way for ganon to go
 

qerkdtx

Smash Journeyman
Joined
Oct 20, 2008
Messages
292
Use B more and you could do a lot better.

Still not bad at all however.
 

Endless Nightmares

Smash Master
Joined
Sep 23, 2006
Messages
4,090
Location
MN
idk if people have noticed but I'm kinda playing a Melee Ganon in that match...hence the lack of B

I play Ganon a lot but I never looked up stuff about him, but that changes today!
:ganondorf:
 

Shadow Nataku

Smash Ace
Joined
Aug 1, 2002
Messages
905
That doesn't really mean an awful lot.

Ganon's Side-B was still a great attack stopper/launcher move and his Down-B was far more beastly than in Brawl. Simply because it could be used both as a recovery and had way less lag, higher priority and if you were lucky enough to hit a wall the recoil was actually a blessing with the setups it allowed for. His Up-B was about the same though, Brawl version is a better recovery move and easier to connect with, but Melee version had serious spike potential.

Either way my personal feelings on your Ganon is you basically have a great spacing/A game and I see little lag. But as others mention, you seem to have an allergic reaction to B moves and shield/dodging. It just makes you too vulnerable really and miss way too many attack opportunities.

Though in all fairness Ganny's B moves all get ***** by Lucario's insane range and hitboxes. Doesn't excuse you from dodging/shielding more though.
 

A2ZOMG

Smash Legend
Joined
Oct 13, 2007
Messages
12,542
Location
RPV, California
NNID
A2ZOMG
Switch FC
SW 8400 1713 9427
WTF, You are NOW maining GANON out of all characters?

Dude, we ****ing need another guy to kick *** in the G&W forums. Why aren't YOU there?

And btw, your Ganon sucks. =P

Anyhow, let me tell you something about Ganon. Ganon in Brawl is about abusing the shield and punishing people after they hit your shield. Like seriously, I don't remember you doing that at all...

Also, Forward B moar. Well, it's not all that useful against Lucario except for techchasing and increased grab range, but it's amazing since it gets a ****load of guarenteed D-tilt, Jab, and F-tilt combos on over half the cast. INCLUDING MK!!!!

Down-B is a good attack for punishing spotdodges and other attacks from a distance.

Dash attack is also good for punishing and it eats through projectiles.

You spotdodge too much. Ganon's spotdodge is a bad one, so use it less pls.

I dunno, in general, I thought you made a lot of pretty bad choices. You used defensive options in very bad places. You didn't make particularly good choices to punish your opponent. Also you didn't really find any opportunity to properly exploit Ganon's amazing edgeguarding, which saddens me. =(
 

Endless Nightmares

Smash Master
Joined
Sep 23, 2006
Messages
4,090
Location
MN
lol I main Ganon in Melee so I am repping him in my avatar and mini-avatar.

Ganon's one of my side characters so I just picked him since Disciple beat all of my mains quite solidly. This was the closest match IIRC >_>


That doesn't really mean an awful lot.
In Melee a failed side B or down B led to huge punishment for Ganon =\
 

:034:

Smash Hero
Joined
Jun 9, 2007
Messages
7,562
Location
Netherlands
Now that you mention it - you did play him the Melee way. But that just doesn't work, sorry to say. :/
 

Shadow Nataku

Smash Ace
Joined
Aug 1, 2002
Messages
905
In Melee a failed side B or down B led to huge punishment for Ganon =\
I'm aware but it also connected quite easily as I recall. I'm just saying Ganon wasn't restricted to A moves only in Melee. Then again I was a Jigglypuff main back in Melee and he had little in the way of punishibility so maybe I'm used to Side-B's...
 
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